Looking forward to the cars! If there is a thread it would be nice to drool over, but no pressureNo thread, but I'll start one if necessary. Its a completely separate project from this, no affiliation with RSS, just me
Looking forward to the cars! If there is a thread it would be nice to drool over, but no pressureNo thread, but I'll start one if necessary. Its a completely separate project from this, no affiliation with RSS, just me
about the fast shiftanimation (especially downshift) in the lanzo...
setting it to POSITIVE_TIME=140 (before 120) and NEGATIVE_TIME=100 (before 80)
makes the animation much more authentic, smooth...
could you guys please have another look at this for the final pack.?
[SHIFT_ANIMATION]
BLEND_TIME=150
POSITIVE_TIME=160
STATIC_TIME=30
NEGATIVE_TIME=200
That's it, that very saturated red on a strong emitter will look whitish under the natural filter or similar 3rd party filters (I guess as intended).I´m using the default filter
The issue with Silverstone is that the grip for the tarmac is 0.75. I suppose the tires are not heated enough at start and with bad pressure. Backup the surface.ini and put new value for the "CONCRETE" (eg: 0.95) and the A.I will work fine.
Or use "TYRE BLANKETS" ON in your option, i think it' working for the A.I
I dunno. Cpu/GPU not an issue for me I've got an i7-4790k, gtx1070oc and 16gb ram. Hits about 80-100fps when not recording, 60-80 when recording and I've tried both.Also tested Monza with 20 A.I at 100%, with or without "TYRE BLANKETS" ON: No issue at all.
I dunno what is the problem for some players (cpu, gpu???)
I dunno. Cpu/GPU not an issue for me I've got an i7-4790k, gtx1070oc and 16gb ram. Hits about 80-100fps when not recording, 60-80 when recording and I've tried both.
Are you using content manager or stock launcher? There is a bit of a bug in CM at the moment it crashes when trying to pick your grid sometimes I'm wondering if that is screwing it up but i can't imagine why. I need to do some more 'problem determination'... I'll try with the stock launcher, and I'll try with CM with some other sets of cars e.g. GT3, road cars, RSS f4
This is the only real livery that's being worked on so far:no new real liveries for lanzo anybody doing something?
Will test this later today thank youThat's it, that very saturated red on a strong emitter will look whitish under the natural filter or similar 3rd party filters (I guess as intended).
Even if I'm not a fan of it, due to the awful chroma aberration, I guess it's safer to use it both to calibrate interior exposure (due to it's auto range that can be problematic) and light emitters. Something done in default will look ok on natural (as all kunos content), but not always the opposite.
This is the only real livery that's being worked on so far:
http://www.racedepartment.com/threads/rss-gt1-championship.140452/page-219#post-2700998
Not that there are plenty of them anyway, the car debuted that year so there were few and uninspiring liveries. Even in later years, I haven't found a single creative livery for it.
This is the only real livery that's being worked on so far:
http://www.racedepartment.com/threads/rss-gt1-championship.140452/page-219#post-2700998
Not that there are plenty of them anyway, the car debuted that year so there were few and uninspiring liveries. Even in later years, I haven't found a single creative livery for it.
Take a seat and have a scroll through its livery-history: http://www.racingsportscars.com/suffix/photo/Lamborghini/Murciélago/R-GT.htmlThe Diablo GT2 definitely was treated much nicer by teams in that department. Honestly I wasn’t even aware that the M‘lago existed as a GT1 racer.
this one is quite amazing too http://www.racingsportscars.com/photo/2006/Hungaroring-2006-10-01-038.jpgThey were generally plain, but this one stood out imo:
This is the only real livery that's being worked on so far:
http://www.racedepartment.com/threads/rss-gt1-championship.140452/page-219#post-2700998
Not that there are plenty of them anyway, the car debuted that year so there were few and uninspiring liveries. Even in later years, I haven't found a single creative livery for it.
Still working on the Dams/Scream one. Was maybe going to the the Krohn-Barbour nextThe Krohn-Barbour livery was quite good, no?
the car debuted that year
I knew someone had said something about auto-blip but couldn't remember where or who! Sounds like it could solve it to me. I did try a race at spa with just lanzos, as someone mentioned something about newer tire physics, but still the same issue, although the carnage at Radillon wasn't quite as bad.
I don't care that some of the cars are faster or slower, IMO the cars should all be different speeds as they were in real life with no BoP - the 550 was pretty much dominant (from what I have read), I don't care about racing it against the MC12 as it is from a different specification, but please do something about the ability of the AI to drive so we can race them.
This is the first time I've mentioned it, but others have done so before. Please guys listen to us, as it's pointless doing all this amazing work if we can't have a race with the AI.
false the car was already in the entry list of the 2003 FIA GT championship in Estoril with a number 26 but there's no more informations nor any photos as it was just in the entry list. next, there is the test car: all carbon black with the N°36 seen in GTR and GTR2 that ran in the Monza 500KM in 2003. final round of the FIA GT 2003. yes, it started "officially" in 2004, but it really started in the last round in 2003
I was looking on RSC too and it said for one or 2 of the early ones that the car didn't turn up as it wasn't ready.Yep I always go to Racing Sports Cars to check out all the liveries, most important see what setup the cars had that specific year.
Still I've looked mostly at the R-SV and Huracan for inspiration when doing the skins for the RSS car.
Didn't noticed the date until now, I was always looking at race results so I went with that, but yeah the black car debuted in late 2003 that's correct.