WHAT'S THE AIM OF THIS THREAD?
Assetto Corsa looks beautiful, even if the graphic engine is already outdated compared to other racing games, the visual quality touches the photorealism and drops the player directly into the game at the cost of an heavy computing power.
But in Assetto Corsa, as a racing simulator, the driving experience should be prior to any other aspect of the game: rock solid 60fps are not an option, they have to be achieved everytime in any condition, quality comes after that.
But as soon as the game runs silky smooth, why to not be delighted by the stunning visual effects? The graphics helps with the immersion.
As an owner of an average PC I can't just max every settings and play at 60fps, actually my current configuration runs AC maxed out at around 35fps
My configuration (aka a 6yo PC):
Intel Core i5-3570k (3.4Ghz)
8GB RAM
Sapphire R9 380 OC 4GB
HOW DO I MANAGED THIS?
The goal of this test is to achieve a solid playable framerate in a race with full grid.
I started with the maximum graphic settings and then I lowered them all step by step until the framerate became stable above the 60fps limit with a decent safety margin and then lock them.
Why not more fps? Well.. a 60Hz screen can't show more than 60fps, so a crazy amount of frames per second doesn't ensure a smooth experience at all. Plus, screen tearing is something to avoid as plague and occours even at 144fps unless you have a freesync or gsync monitor; to avoid screen tearing on most cases V-sync is common way to go, but has a side effect to not be flexible at all and introduces input lag.
Regard screen tearing read the helpful post by Ghoults here at http://www.racedepartment.com/threads/why-more-than-60-fps.81864/
In my case limiting the framerate to 75fps on my 75Hz freesync monitor does the job without using V-sync, but for a 60Hz monitor V-sync is needed for a smooth experience.
Now come the other settings: I posted my personal settings below, but not everyone has the same hardware.
So, what impacts the performance more?
What impacts the quality more?
Some switches affect the framerate much more than others, these needs to be lowered first if you are looking for more frames:
Graphic filter needs a separate mention: Natural Graphics Mod and gbW are the two that I love. Choosing a light PP filter helps with frames, but everyone has his own favourite.
Personal settings:
(click on the images to open)
IN-GAME SCREENSHOTS
Assetto Corsa looks beautiful, even if the graphic engine is already outdated compared to other racing games, the visual quality touches the photorealism and drops the player directly into the game at the cost of an heavy computing power.
But in Assetto Corsa, as a racing simulator, the driving experience should be prior to any other aspect of the game: rock solid 60fps are not an option, they have to be achieved everytime in any condition, quality comes after that.
But as soon as the game runs silky smooth, why to not be delighted by the stunning visual effects? The graphics helps with the immersion.
As an owner of an average PC I can't just max every settings and play at 60fps, actually my current configuration runs AC maxed out at around 35fps
My configuration (aka a 6yo PC):
Intel Core i5-3570k (3.4Ghz)
8GB RAM
Sapphire R9 380 OC 4GB
HOW DO I MANAGED THIS?
The goal of this test is to achieve a solid playable framerate in a race with full grid.
I started with the maximum graphic settings and then I lowered them all step by step until the framerate became stable above the 60fps limit with a decent safety margin and then lock them.
Why not more fps? Well.. a 60Hz screen can't show more than 60fps, so a crazy amount of frames per second doesn't ensure a smooth experience at all. Plus, screen tearing is something to avoid as plague and occours even at 144fps unless you have a freesync or gsync monitor; to avoid screen tearing on most cases V-sync is common way to go, but has a side effect to not be flexible at all and introduces input lag.
Regard screen tearing read the helpful post by Ghoults here at http://www.racedepartment.com/threads/why-more-than-60-fps.81864/
In my case limiting the framerate to 75fps on my 75Hz freesync monitor does the job without using V-sync, but for a 60Hz monitor V-sync is needed for a smooth experience.
Now come the other settings: I posted my personal settings below, but not everyone has the same hardware.
So, what impacts the performance more?
What impacts the quality more?
Some switches affect the framerate much more than others, these needs to be lowered first if you are looking for more frames:
- AA: huge framerate player, but also big impact on the quality, should be at least 2x to see small details far away in the racetrack.
- Motion Blur: big impact on fps, I recommend to disable it.
- Smoke generation: doesn't improve visual quality so drastically, but cause severe loss of framerate when someone goes into the gravel.
- Depth of Field (DOF): it soften the background and it's a big fps eater, I reccomend to keep it on OFF.
- FXAA: it reduces a lot of jaggedness with minimal frame drop, but it soften the image.
- Reflection: HUGE framerate impact, big quality impact. I keep it to None and Static, the only noticeable step forward is on Ultra.
Graphic filter needs a separate mention: Natural Graphics Mod and gbW are the two that I love. Choosing a light PP filter helps with frames, but everyone has his own favourite.
Personal settings:
(click on the images to open)
IN-GAME SCREENSHOTS
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