Thanks for the input guys; I also noticed an immediate "lack of feel"/feedback when driving initially. Changed the settings for 35% saturation, 15% linearity, 100's on weight, enviro and feedback (not knowing the weight is actually dulling the actual feedback). So no wonder it has a disconnected, unresponsive and vauge feel to it-especially compared to rfactor. I'll try the recommended settings in a next run though.
Codemasters should really clarify the settings a bit better since it's not as straight forward as rfactor or iracing. Plus, haven't found a caster setting in the garage. Seems like the cars should be stable running fast in a straight line (from aero forces, tire inertia w/ cambering, castering) but turn in quickly, but rather have had an opposite effect so far. Maybe it's just the controller settings...