Stage based real road, Legendary 1000 Lakes Rally Finland stage. Last time stage is driven by WRC cars 1999. Stage is being used by local rallys and also part of a stage being test stage, used by Jussi Välimäki (Pacific Rally Season champion) in many years.
Stage is optimal test stage and easy to get test stage because there are not houses and civil cars can drive pass the section other roads. Also it is being (Test Rally before Neste Rally) Pirelli Rally stage few times.
Concept model based simulation data, because arcade mode stages is too booring. Simulation is extremely slow way to build up the stage, but it is almoust like real stage when it is ready. Many many layers need to be added and modified.
1. Layer is GPS data 2. Scanned map 3. Roadline based map
4. Altitude levels in every 20 meters or in 10 meters if needed
5. Cambers 6. Wildth 7...
Altitude level calculations based laser calculatings with camera stand and horizontally balanced optical lines.
Project is young and long but someday it will be ready. Large Finland XPack is needed and some easy texture creating solution/program.
Stage is optimal test stage and easy to get test stage because there are not houses and civil cars can drive pass the section other roads. Also it is being (Test Rally before Neste Rally) Pirelli Rally stage few times.
Concept model based simulation data, because arcade mode stages is too booring. Simulation is extremely slow way to build up the stage, but it is almoust like real stage when it is ready. Many many layers need to be added and modified.
1. Layer is GPS data 2. Scanned map 3. Roadline based map
4. Altitude levels in every 20 meters or in 10 meters if needed
5. Cambers 6. Wildth 7...
Altitude level calculations based laser calculatings with camera stand and horizontally balanced optical lines.
Project is young and long but someday it will be ready. Large Finland XPack is needed and some easy texture creating solution/program.