season04 second patch and tuesday night surprise #02

This is the latest patch and watch out tonight at 17.00 GMT for another surprise addition/change to the survive (since all our bets were way off, I suppose they are still on. Mine are.)
announcement to be found here: http://www.iracing.com

Release Notes for 2016 Season 4 Patch 2 [2016.09.16.01]


CHANGE LOG:


Simulator

- Power saving and screen savers are now turned off when the Sim launches.


Connection

- Fixed a bug that would cause your Options/Graphics/Max cars selection to be sent only to the first server to which you connect while remaining in the simulation. If you registered for a Race session far enough ahead of time, and joined the pre-race Open Practice, the Open Practice server would have been told of your selection. But when you clicked on the [Race!] button inside the simulation to transition to the Race session, the Race server would not be told of your selection, and would instead use the default, maximum value.


Rendering

- Windshield reflections have been disabled at night tracks.

- Fixed an issue where sometimes partially invisible cars would be present with large fields at Le Mans.

- All floating point exceptions (reporting in .logs and/or crashing out) in the FG and BG have been disabled if the SIM is running on Wine (Mac/Linux).


Options

- Fixed a misspelling in the help text for the Far Terrain setting on the Options screen.


Animation

- Fixed an issue where the lollipop guy would sometimes appear in a T-pose.


CARS

Aston Martin DBR9 GT1

- Season setups have been updated.

- Tire warmers are now used for this car. Temperature is set to what we would see with blankets or an oven, as used on GT3 cars.


Audi Quattro GTO

- Season setups have been updated.

- Minor bug fix to selection of number of clutch plates for the rear diff. The change increment was two plates, but the range of plates was 1 plate to 8 plates, resulting in strange selection increments depending on where you started. The range has been changed to be from 2 plates to 8 plates.

- Fixed a car number position issue with the official Audi 90 GTO paint scheme pattern.

- Fixed the misspelling of FELUERLOSCH-ANLAGE on the dashboard.


Chevrolet Corvette C6.R GT1

- Season setups have been updated.

- Tire warmers are now used for this car. Temperature is set to what we would see with blankets or an oven, as used on GT3 cars.


Dallara DW12

- Road course tire wear has been significantly increased to ensure more realistic degradation.


Ford GT

- Slight reduction in fuel consumption to try to hit target stint lengths.

- Tire warmers are now used for this car. Temperature is set to what we would see with blankets or an oven, as used on GT3 cars.


HPD ARX-01c

- Added a starter so the engine is able to re-fire if it is shut down when on track.

- Fixed a distortion issue with the mirror portals.


TRACKS

Circuit des 24 Heures du Mans

- Signage and advertisements have been updated.

- Adjusted several race control checkpoints.

- Le Mans is becoming more and more popular; additional crowds and cars have appeared at the track.
 
  • Deleted member 130869

Just Friday I was rambling about the Audi and what could come with it to another friend - neither of us have iRacing :roflmao: - and I said, partly from analyzing the situation and partly because of Group C fanboyism, that they could be releasing a higher tier car like a GTP to create IMSA competitions from the era. One of the two GTP cars I mentioned was the Nissan (because of license availability and its rich IMSA history and domination with the LM American cousin).

Hopefully it's just the first of a few more! I have tried iR and was put off by two aspects, and completely lost in the vast setup options, but if they're the first ones to embrace that era of racing with those cars, it may just turn into my racing title of choice for the future.

All of you guys with the car, post away your laps! And quick question: what default liveries are available? I so far have not seen a single person run the classic #83.
 
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The car is great, can totally feel the downforce in the high speed sections. And yes, you do need to dial out the understeer a bit, that way you can get the car straight enough to put the power down. At Daytona I was able to put down a 35.1 but could not connect my optimals for the mid 34. Turbo is insane, short shift into 3rd helps a bit, but hold on.
 
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