Sell me AMS2

If I were selling this game to a new driver these are the features that are the high lights of the game
1. Best VR experence
2. Great selection of cars and classes
3. Physics that have been dialed in with a 3 year dev cycle and feel better than any other I have played.
4. And could really be number one is vintage lay outs of tracks that you can't find anywhere else, exception AC and some of the mod tracks are not that great.
5. A jump in a play menu that you can navigate with ease.
6. A studio that listens to player feed back.
 
Looks alright, Plays alright if inconsistent across content and releases, Very odd selection of content, Great in VR if not best in class, development cycle on crack, expensive if not on sale.
 
Personally I'd advise him to find something else except if he's interested mostly for graphics and VR and some content....
If you were not a fan of Pcars .... poor chances you'll like AMS2, it kept many of its basic features .... and I really don't think they'll be ever corrected if they are hardcoded.
 
AMS2 is the sim I play most often these days. I like the variety of classes it offers, cars and tracks you don't see in any other sims. But above all it feels really good to drive now, they have done some good work on that in the last updates. Apart from the improved physics the game looks absolutely stunning on a decent pc, runs super smooth and is so easy to start up and get into a race. The VR experience is awesome too and they have done a great job with dynamic weather and time.

Personally I would like to see some more multiplayer options and some kind of proper ranking/rating system. I like it when I feel I make some progress. I miss that a bit now. (or maybe I'm just not making any progress :roflmao:) Reiza is contstantly updating the game and I think they do a great job with it. So hopefully multiplayer will be next on the agenda.
Anyway I think it's a must have sim, at least give it a try.
 
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Ya, Multiplayer has to be the core game. Time trial is fun and AI is great too, but a sim racing game is judged by its Multiplayer experience. Now, I have made suggestions of a Default + option that would allow for small changes to base line setups while keeping a driver from having to have a detailed setup for every car that may pop up in Multiplayer and allow them to know win or lose that it was not because someone spammed the Copa B class and found that one tricky setup option that gives them an edge..Thats fun for league but a little much to ask an average or new player..At least allow for a shift in brake bias..Anyways, the menu is top notch, and the bugs of old seem to be gone dare i say. The community is a fair mix of newer drivers and aliens so it has something for everyone and honestly cant think of anytime I have seen people just trolling. I go hard sell on my Default+ idea, and still think its worth doing so..In all honesty, I dont really have a dog in the fight and own most sim games, if they were better I would play them but they simply are not.
 
Personally I'd advise him to find something else except if he's interested mostly for graphics and VR and some content....
If you were not a fan of Pcars .... poor chances you'll like AMS2, it kept many of its basic features .... and I really don't think they'll be ever corrected if they are hardcoded.
This is absolute nonsense. I never liked Pcars 1/2 at all, it simply drives terrible imo.

But AMS2 is my to go sim, it has the best car feeling(most alive)/motion/VR support/content/and most consistent quality(since it's all reiza/no mods).
 
If I were selling this game to a new driver these are the features that are the high lights of the game
1. Best VR experence
2. Great selection of cars and classes
3. Physics that have been dialed in with a 3 year dev cycle and feel better than any other I have played.
4. And could really be number one is vintage lay outs of tracks that you can't find anywhere else, exception AC and some of the mod tracks are not that great.
5. A jump in a play menu that you can navigate with ease.
6. A studio that listens to player feed back.
Don't buy the game the most regretted purchase.
 
I've been jumping between AC and AMS2 using similar car and track combo's, and god damn, when doing so it was confronting in regards to how much better the driving experience is in AMS2.

Could definitely recognise there was a generation of difference, and I almsot uninstalled AC as I can't see any reason to go back to it.

I just wish the content in AMS2 was more complete, not only in class of cars but also in info as to what they are (year,country, tracks used on)

Can't comment on Pcars as I didn't bother with 2 or 3, and haven't played the original since the year it was released.
 
I've been jumping between AC and AMS2 using similar car and track combo's, and god damn, when doing so it was confronting in regards to how much better the driving experience is in AMS2.

Could definitely recognise there was a generation of difference, and I almsot uninstalled AC as I can't see any reason to go back to it.

I just wish the content in AMS2 was more complete, not only in class of cars but also in info as to what they are (year,country, tracks used on)

Can't comment on Pcars as I didn't bother with 2 or 3, and haven't played the original since the year it was released.
I agree with the driving experience. AC feels very outdated now. But this is only recent, one year ago you couldn't have said this. But after all the recent ~6-8 updates it's just on a other/next level compared to AC. With AC I play a game, with AMS2 I really feel like driving a car. It's that much more alive and believable. At this moment AMS2 has nothing to do with PC2 in terms of driving experience. Somehow this feeling stays stuck in some peoples mind for whatever reason, imo they are simply biased because the difference is so big that it's not even comparable at all.
 
I know this is off topic, in my own thread, but I got a virus and had to reinstall everything on my pc. When i tried to play AMS2 it would not read my wheel. I got lucky and changed the T150 to a TMX in the setting because I think they are the same and it works fine but was wondering if anyone else has come across this. Anyways I think I have had some sort of bad luck..I think I caught the covid again, PC crash, and went outside to watch sun set and got stung by a wasp. Of course, the other side is PC reset is a pain but fixes everything, sickness lasted only 3 days, and i didnt have a reaction to the sting except ending the long standing piece between me and wasp race. Sorry I just needed to vent. Also, is racing USA part 3 dropping this weekend, that would be the ultimate turn about on the bad luck that got me?
 
Could definitely recognise there was a generation of difference, and I almsot uninstalled AC as I can't see any reason to go back to it.
Whilst Fat-Alfie is still making tracks for it, I'm going to be keeping it around :D

The stereoscopic mirrors in the more recent CSP are great in VR too - nearly on-par with LFS

But, yeah, my AMS2 hours are gradually approaching those of AC which has pretty much stalled
 
Whilst Fat-Alfie is still making tracks for it, I'm going to be keeping it around :D

The stereoscopic mirrors in the more recent CSP are great in VR too - nearly on-par with LFS

But, yeah, my AMS2 hours are gradually approaching those of AC which has pretty much stalled
Yes the AC mirrors in VR with seeing your own car and helmet are AMAZING in VR!

I wish that that feature would come to AMS2 too, but I don't expect it to be.. (Renato !! pleaseeee :) )
 
the 3d audio in ams2 while in vr is awesome. sounds like the engine is behind you etc.
I did enjoy pcars2 at its time... some really nice vintage race cars that arent in other sims.. wish they would bring all the content from pcars to ams2 than it would be even better.. le mans and a few other vintage racers.

I really like ams2 as its got a good selection of the cars i want to race... group c, vintage formula cars, gt3, up to modern day f1 style cars.

AC on the other hand is the go to if you want to drift or drive around with traffic.
 
AMS2 is the best feeling sim out there for me and its not even close.

I took one of the vintage formula v8s out on the ring and the feeling of the car rotating and sliding is just insane. Like I lost the back end going into a fast left hander and my heart skipped a beat when I corrected it. Felt fantastic. If I could port the project cars 2 cars or even better all the modded AC stuff to AMS2 I would literally play nothing else. All it would need is good online play.

The graphics and performance are also top tier. It's a shame so many folks had a bad experience with it initially and can't be bothered to try it out again.
 
Yeah its all good and well but nobody plays Multiplayer and AI racing is a big turn off for a lot of people, thats why AC ACC are iRacing and most played sims
 
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My two cents on why AC, ACC, and iRacing have larger player bases is the drivers who play them are locked into them and dont want to go through learning a new sim. I think this especially true for the AC titles. Not saying they are bad, it was a tough call to go from PC2 to AMS2, but it was a huge step up. I cant even go back now. Rieza will have to understand that sim drivers are a hard crowd to win over and lots of them will try a game just looking for something to go wrong to justify staying with their old title. Its an up hill fight but AMS titles have elbowed their place in the market.
 
Most people who play the games do so offline, so that's not really a factor. Sure it can help drive sales in a small area of the player base but its not the main concern for the bulk of the potential market. (just like VR)

I just think AMS2 failed to differentiate itself enough in the eyes of a lot of people by being so closely associated with the bad taste left behind by Pcars, It didn't help that visually it is very similar, the poor feedback from various sources for quite a period of its lifespan so far, The unique content might be a little too unique, and that many people were satisfied with games already available that they weren't ready to move on. This could be expected as these games are kept alive for years and years due to DLC and community developed mods.

At least, these are the considerations for me when I was looking at the title, I only really purchased it because it was reportedly good in VR.

I'm glad I did as it's pretty much all I play at the moment.......It certainly deserves a much bigger slice of the pie.
 
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My two cents on why AC, ACC, and iRacing have larger player bases is the drivers who play them are locked into them and dont want to go through learning a new sim. I think this especially true for the AC titles. Not saying they are bad, it was a tough call to go from PC2 to AMS2, but it was a huge step up. I cant even go back now. Rieza will have to understand that sim drivers are a hard crowd to win over and lots of them will try a game just looking for something to go wrong to justify staying with their old title. Its an up hill fight but AMS titles have elbowed their place in the market.
All true, and the following is also a reason imo:

80-90% of the AC players are a different audience. Just look what they are playing: 80-90% of the online players are not serious drivers:
~50% of all servers are the Japanese traffic track, no serious races there.
~20-25% are tourist version of the Nordschleife, no serious races there too.
~10-15% are other mod's like highways or drift tracks, no serious races there too.

The remaining online servers(so roughly 10-15% maybe) have some serious races going on and are quite similair to AMS2 car/track combi's. Only this player base will eventually move to AMS2, simply because it's better on almost all aspects (but they slowly convert to AMS2, because of what you described indeed+the bad history of AMS2 (1 year ago AMS2 was not what it is now and youtube is spammed with negativity about AMS2 especially because of some guy called "Jimmy Broadbent" which has the most followers under sim racers)).

But that's a small portion of the actual AC drivers. The majority of the AC drivers are younger folks that want to drive 300km/h in traffic tracks or show off their cars on the ring. They are more lifestyle drivers(like Forza players) then serious drivers.
 
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