Good evening, Is there anyone using Oculus Rift that can suggest or post graphic settings so that VR can run smoothly. Thank you.
I added r.temporalaacurrentframeweight=0.18 to your settings, to sharpen the TAA a bit more.
Sorry, where’s that specific link (quite a few suggestions, just to save some time testing out), thanks. Will retry VR again from triples, as its been humid this season.Just a thank you to all the guys contributing here, I finally managed to get rid of the image flickering and get a stable framerate in a full AI field by using the engine.ini from fabhdz and opengl rendering. Very happy right now, thank you.
I used the engini.ini in post #453 from fabhdz in this thread.Sorry, where’s that specific link (quite a few suggestions, just to save some time testing out), thanks. Will retry VR again from triples, as its been humid this season.
Thanks! Anyone have the English version of fabhdz pdf?I used the engini.ini in post #453 from fabhdz in this thread.
I noticed a visual difference but left it at 2x, not 8x. I recommend without touching anything else giving the different settings in control panel a try and seeing what works for ya. If it doesn't no worriers, but it definitely worked in my case using Valve Index with a 2070 GPU. That's why i posted that even though the INI may work for some, it's not going to work for all just like maybe these settings didnt work for you...Not sure that AA override in control panel works mate. Put it at 8x super sample and see if it tanks your frame rate. I think that's only for games with MSAA.
Hmm, interesting. I'll have to give this another look then. Could have sworn I saw a noticeable difference...It's not a matter of it not working for me. It's a matter of the control panel adding no benefit to an application running any method of AA other than MSAA / SSAA. It's fundamental to the way the algorithm works.
I had issues with the latest driver. I clean installed it and it went back to normal. I couldn't launch anything, everything would crash.
This is what ive been using on my Reverb. To my eyes it looks excellent on my 1080Ti.
I think engine might be one of union Jacks from ages ago.... (its identical to whats been posted recently here)