It's a holiday in Canada (in honour of Queen Victoria) and I decided to properly acquaint myself with GT Legends, again. I never really did progress in the game because I was more interested in the modern cars in GTR2. But, I knew my GTR2 FFB settings were an exact match for GTL so I gave it a go.
It may actually feel better than GTR2. I've never felt the old floaty cars actually feel properly floaty before. Not with old or new titles, including the likes of AC and PC2. There's something very off-putting about the feel of old cars in those games, like the boaty physics is way too exaggerated.
The Austin Healey and the Cortina feel really good.
I figured I'd post this here since it was an enjoyable experience and I'm not sure how many people know the FFB settings between GTR2 and GTL are exactly the same in the PLR file. Since I only have the SHO Competition FFB mod in the GTR2 section, I thought I'd highlight it here.
Have fun!
SHO Competition FFB for GTR2
SHO Competition FFB for GTR2 is a GTR2/PnG3 mod of various UserData User.PLR file force feedback configuration parameters to achieve an improved, more modern force feedback feel. *Please see "README SHO Competition FFB.txt" as it contains...
www.racedepartment.com
It may actually feel better than GTR2. I've never felt the old floaty cars actually feel properly floaty before. Not with old or new titles, including the likes of AC and PC2. There's something very off-putting about the feel of old cars in those games, like the boaty physics is way too exaggerated.
The Austin Healey and the Cortina feel really good.
I figured I'd post this here since it was an enjoyable experience and I'm not sure how many people know the FFB settings between GTR2 and GTL are exactly the same in the PLR file. Since I only have the SHO Competition FFB mod in the GTR2 section, I thought I'd highlight it here.
Have fun!