Mr Latte
Premium
While not many users will own the largest Buttkicker units due to their cost and high wattage amps required to power them. I know we have some on the forums that own at least one and a few will have purchased amps I have recommended for these going back almost 8 years.
What I want to do in this thread is share some of my own testing/experimentation with these units. How for me I was able to get the most out of them after a long and extensive period of testing. I am making files available for people if they are interested they can try these effects if owning the required hardware.
My own custom build is going to use multiple sets of large BK units (as well as others) and apply the usage of them for specific duties or roles for certain effects. So this is an unofficial Simhub/Shakeit thread that is focused around my own efforts and tactile immersion interests with various effects I have created.
Simhub Shakeit:
WOW as software, this has brought a lot more potential and control to what we can now do with tactile. In the last year updates and improved features, it offers have opened a door to new possibilities compared to any other tactile based software. Its developer deserves a lot of credit and those involved to making it what it has become.
We have right now, is the potential to take tactile immersion far further than most builds currently use and indeed what we see even with expensive professional rigs shown at events like Sim Expo. Many rigs specialise with "motion" for enhanced immersion but really little has been done in a creative way to do this with tactile.
What I want to do here is help others discover how we can bring superb emotion and immersion with powerful tactile for static rigs but also complement motion rigs.
Whats the point?
These large units have the ability to output very low frequencies and this is a big benefit over common transducers. My intention is to bring much more energy, character and immersion for several high energy effects, such as:
What I want to do in this thread is share some of my own testing/experimentation with these units. How for me I was able to get the most out of them after a long and extensive period of testing. I am making files available for people if they are interested they can try these effects if owning the required hardware.
My own custom build is going to use multiple sets of large BK units (as well as others) and apply the usage of them for specific duties or roles for certain effects. So this is an unofficial Simhub/Shakeit thread that is focused around my own efforts and tactile immersion interests with various effects I have created.
Simhub Shakeit:
WOW as software, this has brought a lot more potential and control to what we can now do with tactile. In the last year updates and improved features, it offers have opened a door to new possibilities compared to any other tactile based software. Its developer deserves a lot of credit and those involved to making it what it has become.
We have right now, is the potential to take tactile immersion far further than most builds currently use and indeed what we see even with expensive professional rigs shown at events like Sim Expo. Many rigs specialise with "motion" for enhanced immersion but really little has been done in a creative way to do this with tactile.
What I want to do here is help others discover how we can bring superb emotion and immersion with powerful tactile for static rigs but also complement motion rigs.
Whats the point?
These large units have the ability to output very low frequencies and this is a big benefit over common transducers. My intention is to bring much more energy, character and immersion for several high energy effects, such as:
- Engine Aspects
- Large Bumps & Impacts
- Braking
- Acceleration
- Lateral G
Last edited: