Hello everyone,
thanks in advance for opening my thread.
So basically I bought an OSW Simucube kit by Tomo a couple months ago and have been using it so far with Iracing and Assetto Corsa and I have to admit its awesome.
Unfortunately I havent got the same result in Rfactor2 and Rfactor 1 (but I dont care much about RF1)
I have 2 main problems, the first one is that I cant match a 1:1 wheel rotation even though using Force Feedback MMOs and ingame configuration (for example: i will put a value o 900 degrees in both MMOs and ingame but still I will turn my physical wheel 90 degrees left and ingame will only be 20 degrees), this has lead me to suspect that rf2 is not recognizing my wheel as a wheel and instead is recognizing it as a gamepad or something. The second problem is that kerbs, bumps, or deformations in the track feel way too strong in force feedback in comparision to the rest of the track. I believe this last problem is easily fixed.
I tried using a lot of different values in controller.json but I really dont know what im doing and been experiencing some weird lag in rf2 after messing with that.
does anybody know a way to fix this ??
please, I really want to use rf2
thanks in advance for opening my thread.
So basically I bought an OSW Simucube kit by Tomo a couple months ago and have been using it so far with Iracing and Assetto Corsa and I have to admit its awesome.
Unfortunately I havent got the same result in Rfactor2 and Rfactor 1 (but I dont care much about RF1)
I have 2 main problems, the first one is that I cant match a 1:1 wheel rotation even though using Force Feedback MMOs and ingame configuration (for example: i will put a value o 900 degrees in both MMOs and ingame but still I will turn my physical wheel 90 degrees left and ingame will only be 20 degrees), this has lead me to suspect that rf2 is not recognizing my wheel as a wheel and instead is recognizing it as a gamepad or something. The second problem is that kerbs, bumps, or deformations in the track feel way too strong in force feedback in comparision to the rest of the track. I believe this last problem is easily fixed.
I tried using a lot of different values in controller.json but I really dont know what im doing and been experiencing some weird lag in rf2 after messing with that.
does anybody know a way to fix this ??
please, I really want to use rf2