I've been testing different settings these days trying to improve my graphics in VR. One of the problems I noticed were some strange glitches when looking at some surfaces, such as the fences for instance. When moving my view I could notice some shadows or shapes moving along the fences. I could also see that, when looking at the tires of my car from an external view, I could see some surfaces much darker, almost black, with one eye, and with the correct texture with the other. I though it was my Pimax to blame, so I tried changeing different settings with its software. I also tried different antialiasing settings. Then I found the responsible for these strange effects: CPS, single pass stereo. For some reason it's on by default. Once I disabled it, all these glitches disappeared. I don't know if this affects other headsets or only Pimax, but check it out if you see some annoying glitches in the textures when using VR.
BTW, what settings do you use for antialiasing in VR? I don't really notice any difference enabling or disabling FXAA. Then, to complicate things, there are some settings in CPS called postprocessing filters antialiasing. I've tried some of them, and disabling them and I see no differences either. Should I use Assetto Corsa for this or my Nvidia settings?
BTW, what settings do you use for antialiasing in VR? I don't really notice any difference enabling or disabling FXAA. Then, to complicate things, there are some settings in CPS called postprocessing filters antialiasing. I've tried some of them, and disabling them and I see no differences either. Should I use Assetto Corsa for this or my Nvidia settings?