CM/Settings/CSP/LightingFX/Multiplier for headlights widness. But I think it only works for the headlights. Not for brake lights.
Thank you. Will change the setting and see what happens.
CM/Settings/CSP/LightingFX/Multiplier for headlights widness. But I think it only works for the headlights. Not for brake lights.
Just look here:OK, I'm probably missing something obvious, but somehow after upgrading from 1.3 to 1.4 I lost Sol Config app and can't get it to show up (trying to "reset" things as per installation guide). Tried turning the mod on via JSGME and then, when it didn't work, drag-&-dropped directly.
The sub-folder with config app is extracted to AC correctly, the Sol Config windows are ticked both in Settings -> Assetto Corsa -> Apps and in Settings -> Apps, and yet, when I hit the track and move mouse to apps, only "Sol Plan Selector" and "Sol Weather" are available in "You Apps".
What happened, or what should I do to get the Config app back?
You read the guide - page 7, about the track configs?Hello,
sorry for my bad english. Today i installed Sol 1.4 and AC Color Corrections. I used the install guide. I have two problems:
1. No track has track lights. they are all dark at night.
2. i put seasonal adjustments on, but there is no snow or other changes on track. Everything is green all the time. Disable color corrections didn't work.
With Sol 1.2 and no Color Correction everything worked fine.
Thank you for your help. On a summer day Sol 1.4 looks amazing. I don't want to miss it.
You read the guide - page 7, about the track configs?
I dont know what the differences are, but i just tried them each out and picked which i like best. I settled on "Sol_Extra"What is the difference with the Sol filters? I don’t know which one to choose.
"Sol"?
“Sol_Extra"?
“Sol_ACC”?
“Sol HC”?
What is the difference with the Sol filters? I don’t know which one to choose.
"Sol"?
“Sol_Extra"?
“Sol_ACC”?
“Sol HC”?
The extraFX modul is completely independent of Sol. Both does not interfer. extraFX adds many extra visual goodies like Ambient Occlusion, better reflections, better motion blur, volumetric headlights ... etc. But it will cost you many FPS. But there is also an option to set, to avoid the extraFX for driving, so you just have the processing for external cameras, like in replays:Hi! Is it o.k. to use "Extra FX" in the Content Manager when you have SOL 1.4 installed? If not, are there any special setting I should turn off? Could there be double settings for lighting etc, which may interfere with SOL ?
Oh, also - is it possible to set dynamic weather (or dynamic time*) in SOL automaticly like you set up day of time, weather etc? (*Is that included in SOL?)
Peter, should _SOL_HC have the same performance as _SOL_Extra or there is some extra different tone mapping function associated overhead. Need to do more controlled test but my initial impression in VR that it puts higher load on the system than _SOL_Extra.__Sol is the base filter, where most of the Sol features are deactivated, like adaptive brightness and sun dazzle.
__Sol_ACC has cooler colors and is trying to look like ACC.
__Sol_Extra has warm colors and most of the Sol features are very present.
__Sol_HC is a special filter, realy meant for driving. It uses a different tone mapping function, where colors can clip. It has neutral colors and brightness is always high enough to see everything, like the autoexposure of a camera. Atm I think this is the filter to be used with Sol, because it looks realy great and it gives the feel of how bright the sun and the sky can be. It tries to have much more dynamic for the light.
But it's an induvidual decision, what filter you like the best. It also realy depends on your monitor. On the overview page there are also 2 charts to calibrate the black and the white level of your monitor. Black level can be adjusted in sol_config. This is very important for night time races.
__Sol_HC just uses a custom GLARE shape, which causes a slightly higher fps usage:Peter, should _SOL_HC have the same performance as _SOL_Extra or there is some extra different tone mapping function associated overhead. Need to do more controlled test but my initial impression in VR that it puts higher load on the system than _SOL_Extra.
Disable new smoke in Particles FXEverything but spray in the wet is working
__Sol is the base filter, where most of the Sol features are deactivated, like adaptive brightness and sun dazzle.