Hello everyone!
Some of my mod cars have a tendency to half-spin in the corners that require fast weight transition. For example, "Villeneuve" esses at Imola, "Bretelle" curve at Dijon-Prenois or "The Dipper" at Bathurst (entering esses).
I checked the Von Dutch AI tutorial and tried to raise the AITorqueStab parameter on each problematic car to improve stability, but it doesn't seem to help. All problematic cars are from GRID GT mod pack: Ferrari 488 GT3 Evo, Lambo Huracan GT3, Ford GT, McLaren 720s GT3, Porsche 911 RSR — all these cars can spin in abovementioned corners 4-10 times during a 50 laps race. What is more disappointing is that all these cars are pretty competitive and could be finishing in top-3 regularly, but due to the spin issue they are usually a lap behind me by the chequered flag, so that compromises the competition.
Is there a solid solution for the problem? Any suggestions are appreciated.
Some of my mod cars have a tendency to half-spin in the corners that require fast weight transition. For example, "Villeneuve" esses at Imola, "Bretelle" curve at Dijon-Prenois or "The Dipper" at Bathurst (entering esses).
I checked the Von Dutch AI tutorial and tried to raise the AITorqueStab parameter on each problematic car to improve stability, but it doesn't seem to help. All problematic cars are from GRID GT mod pack: Ferrari 488 GT3 Evo, Lambo Huracan GT3, Ford GT, McLaren 720s GT3, Porsche 911 RSR — all these cars can spin in abovementioned corners 4-10 times during a 50 laps race. What is more disappointing is that all these cars are pretty competitive and could be finishing in top-3 regularly, but due to the spin issue they are usually a lap behind me by the chequered flag, so that compromises the competition.
Is there a solid solution for the problem? Any suggestions are appreciated.
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