Some MOD Cars not leaving Box

Hi there!

I happens that sometimes Mod Cars do not leave the pit, meaning they do not qualify, for example, and start from the last positions.
As an example: It happens mostly with the Porsche GT3 from the FIA GT3 Mod.

I do not really catch the reason for this. Erasing the related talent files also did not help.
 
Noticed the same, it's however 3 different cures for this, depending on what is the cause. First I try is to make sure the pitlane line is not to far from the pit parking spots.. Usally many cars will not leave pit if that is the case. Second involves a edit in the car.ini inside the cars data folder (use CSP to unpack it) This will however prevent you to use the car online.
Find the value for LINEAR_STEER_ROD_RATIO. In my experience if this value is set too high the AI will turn full and wheels locks and they can't move, wheel hits the chassis. Can happen with open wheeler but then the angel is just to high and they cant manage to move. If these two tricks don't do it you can try increase the MAX_TORQUE for the [CLUTCH] in drivetrain.ini
GLHF
 

Latest News

To join the OverTake Racing Club races I want them to be: (multiple choice)

  • Free to access

    Votes: 98 91.6%
  • Better structured events

    Votes: 17 15.9%
  • Better structured racing club forum

    Votes: 16 15.0%
  • More use of default game content

    Votes: 13 12.1%
  • More use of fixed setups

    Votes: 30 28.0%
  • No 3rd party registration pages

    Votes: 38 35.5%
  • Less casual events

    Votes: 9 8.4%
  • More casual events

    Votes: 35 32.7%
  • Other, specify in thread

    Votes: 5 4.7%
Back
Top