Status update
Released:
* Reloaded shaders public beta v1.3
- Released new, hopefully improved, version.
WIP projects, descending priority:
* Thruxton, Super Touring Track pack
- I plan to release updates for these tracks next. Mostly visual updates, to be released soon.
* Super touring
- Next thing to do or in parallel with the tracks. No big plans for the moment, mostly fixes and tweaks.
* Updates to some TinyTweaks, and STCC2 tinytweak.
- Will most likely be transformed to miditweaks with things like talent files, updated normals and other minor things.
Nothing spectacular, just fixing things. Could also be some higher resolution textures. Focus is as usual at standard game contents. This has now turned into "Race Remaster"
* Pit crew patch
- Trying to figure out why it doesn't work with some cars. I think it is related to how the game tries to find the wheel meshes for shadow. It seems these meshes needs to be named correctly (starting with same name as car files?) and be available in the same folder as the inccar file. This helped for Honda WTCC 07, but not for other cars, so investigation continues.
Will eventually move into "Race Remaster"
Long time/paused projects:
* Test track from Toca2.
- Might continue later, using new shaders and maybe other things I have learnt from Simbin tracks.
* STCC 2003
- Have to balance the performance of the cars and improve the visuals slightly for a more even look.
Haven't decided what to do about car ID's, but will probably reuse ID's, maybe from BTC-T mod.
* Fiesta cup 1998 (Toca 2).
- Exterior is about 90% done. No interior or physics yet, might have to install Toca2 to check for car specs and setup.
* GT3 Huracan
- some exterior details left, then it is time for interior(s) and physics.
* Super Touring Europe and/or Toca World Touring Cars
- add some of Markano's skins as addon series for Super Touring Seasons mod