car89 car89 May 16, 2018 #1 in the tutorial, they switched the actual axis orientation for spawn objects in blender. How can i do that in unity? i know its not same as rotating mesh alone, because the axis remains in the same orientation right?
in the tutorial, they switched the actual axis orientation for spawn objects in blender. How can i do that in unity? i know its not same as rotating mesh alone, because the axis remains in the same orientation right?