Dear Forum Members,
I'm a car (and plane) nut interested in setting up a sim rig. I'm not a modern Formula 1 fan; I'm more in tune with historical open-cockpit cars and rally cars. I have some questions associated with these preferences as well as on general sim rig hardware.
I have a Reverb G2 on order and presume I'd use VR much of the time. I have a good computer (and flight controls), but I'm starting from scratch in the car sim world. Money is not a big obstacle, but I'm not going for an all-out rig either. I prefer a simple system, so I don't plan on swapping wheels, and definitely no motion.
First, a newbie question: What is the main purpose of button boxes, and what compromises must be accepted if one does not have a wheel with buttons, etc? E.g., how crippled would one be if one did race modern F1 cars without easy-access (in VR) buttons, etc?
So, unless the button-box issue pushes me in a different direction, let's assume I'm going for a classic setup: round (or D) wheel, full pedals, stick shift, solid (non-quick release) connection. I'd prefer a direct drive base, with say Fanatec's Club Sport 2.5 belt system as the lower-end option.
Now, it seems to me that Fantatec's 2.5 heavily pushes one to use a Fanatec wheel, few of which appeal to me. Frankly, given my retro-aesthetic I'd prefer just getting a simple Momo or the like on a plain bolt-on 70mm hub, and Fanatec's hub option here ($300!?) seems ridiculous. I presume that someone, somewhere, makes a plain adapter, but who? Is this option still worth consideration? Otherwise:
Pedals: I'm leaning towards Heusinkveld Sprints.
Shifter: Thinking Heusinkveld sequential as a compromise that might reasonably-fit historical open-wheel cars.
Wheelbase: Leaning towards Accuforce Pro V2 "your way" (no wheel), or possibly the CS 2.5.
Wheel: Something like a Momo Mod 30, which I believe should bolt straight onto the V2, but not the C.S. 2.5 without a crazy-expensive adapter?
Platform: A dilemma. Sim-Lab something? I don't like how much room these things (in general) take up, but it doesn't seem that a desk-mount option would be satisfactory. Also, it would be awesome if I could set up one rig for both flight and driving, and this feels like an important goal. It seems to me that the pedals are the biggest problem here, as they would likely need to be swap-able somehow. Sounds quite irritating, actually. Any ideas?
Finally, I'd like whatever system I get to have the broadest expected compatibility across the most games possible for as long as possible. I'm not sure what compromises the above choices, or others, may imply in this respect.
Thank you for your kind comments and assistance!
I'm a car (and plane) nut interested in setting up a sim rig. I'm not a modern Formula 1 fan; I'm more in tune with historical open-cockpit cars and rally cars. I have some questions associated with these preferences as well as on general sim rig hardware.
I have a Reverb G2 on order and presume I'd use VR much of the time. I have a good computer (and flight controls), but I'm starting from scratch in the car sim world. Money is not a big obstacle, but I'm not going for an all-out rig either. I prefer a simple system, so I don't plan on swapping wheels, and definitely no motion.
First, a newbie question: What is the main purpose of button boxes, and what compromises must be accepted if one does not have a wheel with buttons, etc? E.g., how crippled would one be if one did race modern F1 cars without easy-access (in VR) buttons, etc?
So, unless the button-box issue pushes me in a different direction, let's assume I'm going for a classic setup: round (or D) wheel, full pedals, stick shift, solid (non-quick release) connection. I'd prefer a direct drive base, with say Fanatec's Club Sport 2.5 belt system as the lower-end option.
Now, it seems to me that Fantatec's 2.5 heavily pushes one to use a Fanatec wheel, few of which appeal to me. Frankly, given my retro-aesthetic I'd prefer just getting a simple Momo or the like on a plain bolt-on 70mm hub, and Fanatec's hub option here ($300!?) seems ridiculous. I presume that someone, somewhere, makes a plain adapter, but who? Is this option still worth consideration? Otherwise:
Pedals: I'm leaning towards Heusinkveld Sprints.
Shifter: Thinking Heusinkveld sequential as a compromise that might reasonably-fit historical open-wheel cars.
Wheelbase: Leaning towards Accuforce Pro V2 "your way" (no wheel), or possibly the CS 2.5.
Wheel: Something like a Momo Mod 30, which I believe should bolt straight onto the V2, but not the C.S. 2.5 without a crazy-expensive adapter?
Platform: A dilemma. Sim-Lab something? I don't like how much room these things (in general) take up, but it doesn't seem that a desk-mount option would be satisfactory. Also, it would be awesome if I could set up one rig for both flight and driving, and this feels like an important goal. It seems to me that the pedals are the biggest problem here, as they would likely need to be swap-able somehow. Sounds quite irritating, actually. Any ideas?
Finally, I'd like whatever system I get to have the broadest expected compatibility across the most games possible for as long as possible. I'm not sure what compromises the above choices, or others, may imply in this respect.
Thank you for your kind comments and assistance!