Can you also screenshot this?
View attachment 664378
Btw, you can press win+ctrl+s to activate the snipping tool. Hold down left mouse click and drag the area you want to screenshot.
Then click into the RD posting text window and press ctrl + v to paste the screenshot.
One first thing about your settings:
Reducing the angle from 900° down to 360° "compresses" the ffb. I don't really know why, but it has something to do with how the ffb works.
It's not fully linear but basically when going from 900° to 450°, you have to use 1/3 less gain!
Using this logic, you're running more than 100% ffb gain, which is probably clipping like hell.
Why are you using 360°? Only to get the "end stop" (hardware lock)?
I would strongly recommend to set the rotation to 900° both in the Fanatec software and in AC.
AC has the "real life" steering angle for all cars and calculates it to match with your real wheel.
To make this work, you simply have to set the rotation higher than what the virtual car is using.
So if the real car has 424° steering angle and you set the wheel and AC to 900°, you will have perfectly synced rotation up to 424°.
After that, the ffb will go "numb" and the virtual wheel stops rotating.
It's a bit lame when you hit that end, but you just turn the wheel back into the 424° range and the ffb will kick in to life again.
If you're using 360° while the car has 424° steering angle, AC will also sync the steering to 360° and you will "compress" the car's 424° into 360°, making it more twitchy than in reality.
You can do this, but it's not "realistic". And it screws with your ffb settings.
You don't see this "ffb compression" in the clipping meter. It's clipping between AC and the wheel output.
But if you absolutely need the hardware lock from the base at 360°, do this:
Set wheelbase and AC to 900°, then drive a lap.
60% gain works very well as a starting point for almost all cars. You won't get clipping while driving normally but hitting a sausage kerb or going through Eau Rouge will slightly clip in the ffb peaks.
Try to remember the strength in your hands.
Then go back to 360° and lower the gain until the ffb feels as "light" as it did with 900°.
I just did it the "engineer" way by using the track "skidpad 0.5" and the RSS Hybrid 2018. I sadly don't own anything newer..
Going on the outside cambered ring and checking when my wheel will start to oscillate and go crazy.
With 60% gain, 100% car gain and 100% wheelbase strength, it calms back down below 200 km/h but goes completely crazy from about 210 km/h+.
Then going down to 360° in AC and the wheelbase:
It starts going crazy at 165 km/h.
Reducing the per-car-gain to 75% makes it behave identical to 900° and 100% per-car-gain.
So my overall gain in CM is 60%.
Per-Car-Gain was 100%, Wheelbase 100%.
The gains are just multiplied to get the "final gain":
0.6 * 1.0 * 1.0 = 0.6
When having to use 75% per-car-gain, the equation changes to:
0.6 * 0.75 * 1.0 = 0.45
Your gain is currently set to 0.85 * 1.0 = 0.85, which is almost 2x the gain I'd be using.
Try to set your menu gain to 45% and see how it feels.
I'll draw into your screenshots in the meantime