Cars starts to load then returns to the main menu

Hey, I'm a new player to assetto Corsa but an experienced modder within other games. I have set up everything correctly and have played with some modded vehicles. yet when I try and launch some vehicles I downloaded from Touge Union's discord it starts to load then returns to the car select screen. is this a issue with the mod folder of the car or something else? some of the car's load but a majority create this issue. thanks in advance to anyone that replies.
 
You'll want to check in your user folder\Documents\Assetto Corsa\logs\log.txt, it should say at the end why it closed if something made it crash.
 
CRASH in:
OS-Version: 6.2.9200 () 0x100-0x1
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF833FB466C)
00007FF833FB466C (KERNELBASE): (filename not available): RaiseException
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF818E6EF63)
00007FF818E6EF63 (MSVCR120): (filename not available): CxxThrowException
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF818F10986)
00007FF818F10986 (MSVCP120): (filename not available): std::_Xinvalid_argument
d:\dev\dev_pc_master_race\kscommon\inireader.cpp (387): INIReader::getInt
d:\dev\dev_pc_master_race\acs\caravatar.cpp (582): CarAvatar::initCommon
d:\dev\dev_pc_master_race\acs\caravatar.cpp (889): CarAvatar::CarAvatar
d:\dev\dev_pc_master_race\acs\sim.cpp (1446): Sim::addCar
d:\dev\dev_pc_master_race\acs\racemanager.cpp (462): RaceManager::initOffline
d:\dev\dev_pc_master_race\acs\racemanager.cpp (174): RaceManager::loadSessions
d:\dev\dev_pc_master_race\acs\sim.cpp (320): Sim::Sim
d:\dev\dev_pc_master_race\acs\splashscreen.cpp (319): SplashScreen::postRender
d:\dev\dev_pc_master_race\ksgame\game.cpp (181): Game::onIdle
d:\dev\dev_pc_master_race\ksgame\game.cpp (210): Game::run
d:\dev\dev_pc_master_race\acs\acs.cpp (477): wWinMain
f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c (618): __tmainCRTStartup
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF835FF54E0)
00007FF835FF54E0 (KERNEL32): (filename not available): BaseThreadInitThunk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF83694485B)
00007FF83694485B (ntdll): (filename not available): RtlUserThreadStart
 
CRASH in:
OS-Version: 6.2.9200 () 0x100-0x1
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF833FB466C)
00007FF833FB466C (KERNELBASE): (filename not available): RaiseException
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF818E6EF63)
00007FF818E6EF63 (MSVCR120): (filename not available): CxxThrowException
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF818F10986)
00007FF818F10986 (MSVCP120): (filename not available): std::_Xinvalid_argument
d:\dev\dev_pc_master_race\kscommon\inireader.cpp (387): INIReader::getInt
d:\dev\dev_pc_master_race\acs\caravatar.cpp (582): CarAvatar::initCommon
d:\dev\dev_pc_master_race\acs\caravatar.cpp (889): CarAvatar::CarAvatar
d:\dev\dev_pc_master_race\acs\sim.cpp (1446): Sim::addCar
d:\dev\dev_pc_master_race\acs\racemanager.cpp (462): RaceManager::initOffline
d:\dev\dev_pc_master_race\acs\racemanager.cpp (174): RaceManager::loadSessions
d:\dev\dev_pc_master_race\acs\sim.cpp (320): Sim::Sim
d:\dev\dev_pc_master_race\acs\splashscreen.cpp (319): SplashScreen::postRender
d:\dev\dev_pc_master_race\ksgame\game.cpp (181): Game::onIdle
d:\dev\dev_pc_master_race\ksgame\game.cpp (210): Game::run
d:\dev\dev_pc_master_race\acs\acs.cpp (477): wWinMain
f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c (618): __tmainCRTStartup
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF835FF54E0)
00007FF835FF54E0 (KERNEL32): (filename not available): BaseThreadInitThunk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FF83694485B)
00007FF83694485B (ntdll): (filename not available): RtlUserThreadStart
honestly not too sure what is specifically causing it in this. is it a common error code?
 
invalid argument in getInt, so something in the car data has a non-integer value when the game only wants integers. Might be one that requires Custom Shaders Patch running?
 
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