F1 2018 Still getting a deadzone even with config set to 0

F1 2018 The Game (Codemasters)
I'm starting now with racing wheels and I bought a cheap chinese wheel similar to this: http://www.e-pxn.com/view-article-cid-2-id-26.html

It's a 180º degree wheel using x-input On the game it's recognized as Xbox 360 controller which I'm not sure if it could be a problem or not.

Anyway, the problem I get is that at the center it requires a lot of turning to finally register as turning sligthly and I would like to make that more sensitive. What i'm getting is that there is a deadzone on the game but the setting for that is 0 and I can't set any negative values for it.

On other games like Euro Truck Simulator the wheel behaves correctly and also on windows game controllers I can see the values changing when I turn the wheel so slightly so the input from wheel to PC is correct. It seems it's just a game not interpreting that as movement.

Is there any other configuration I can try to adjust this? it's very annoying to play like this :\
 

Latest News

To join the OverTake Racing Club races I want them to be: (multiple choice)

  • Free to access

    Votes: 28 84.8%
  • Better structured events

    Votes: 7 21.2%
  • Better structured racing club forum

    Votes: 5 15.2%
  • More use of default game content

    Votes: 3 9.1%
  • More use of fixed setups

    Votes: 10 30.3%
  • No 3rd party registration pages

    Votes: 10 30.3%
  • Less casual events

    Votes: 5 15.2%
  • More casual events

    Votes: 10 30.3%
  • Other, specify in thread

    Votes: 1 3.0%
Back
Top