I did make this suggestion privately a while ago and, well I think it's a good idea so I'm suggesting it again publicly.
The aim is to get popular, well-attended, multi-server club races going where servers contain players matched by skill.
As a part time racer with limited skill and no time to practise, I want it easy. I want the easiest, quickest way to get to a server full of clean racers who have similar skills to me.
Then I know that when I enter a race, there's a good chance I'll be surrounded by cars for a good proportion of the race and not end up running on my own, bored.
Sometimes, by luck, I'll get that at RD. Other times, I won't.
When I see events at RD I'm reluctant, sometimes, to sign up for them. If there aren't many people signing up, if the people who have signed up I know to be fast. I think other people might be the same.
But I know I WOULD sign up if I thought it was going to be popular, and if I thought there'd be a good chance I'd be racing with people with similar skills.
So how do we facilitate this?
Well, first of all, set a stack of servers aside. Say 4. Let's aim for 96 players.
Next, one week (or x days) before the event is due to take place, open up one of the servers. And, very importantly, set the 'stracker' server data logger going on that server.
At this point, we do away with the formal 'sign up' process on the thread. If you want to take part in the event, you get on the server, at any point in the x days it's running before the event, and you set a laptime. Or 100 if you want.
Then, before the event, we use the stracker web interface to get an ordered list of people and their fastest laptime. We simply then divide the number of players by the number of servers available.
But players are assigned to servers according to their ability. So the first server has the top 24 players (or however many) by laptime. The next server the next 24.
Then run the events in the normal way. We still have qualifying to decide the grid, and we have a normal race or two.
If anyone's got this far and thinks this might be a good idea, please say so. It might not be, it might not get enough players, but I think there are a lot of lurkers who might enter events if parameters were different.
Maybe if people are interested we could run a trial? I'd suggest running it with popular, accessible content - that most people enjoy driving and find manageable.
I just think there are enough days in the week for some different formats and ideas to be tried out here. This one wouldn't take much more manpower as stracker would be doing most of the work for us.
As ever, I have some infrastructure which I'd be happy to donate for the purposes of a trial, and would be happy to implement this, at least for a trial period.
I'd be equally happy, though if RD just picked this up and had a run with it, just to participate in the races and for existing RD staff to manage it.
The aim is to get popular, well-attended, multi-server club races going where servers contain players matched by skill.
As a part time racer with limited skill and no time to practise, I want it easy. I want the easiest, quickest way to get to a server full of clean racers who have similar skills to me.
Then I know that when I enter a race, there's a good chance I'll be surrounded by cars for a good proportion of the race and not end up running on my own, bored.
Sometimes, by luck, I'll get that at RD. Other times, I won't.
When I see events at RD I'm reluctant, sometimes, to sign up for them. If there aren't many people signing up, if the people who have signed up I know to be fast. I think other people might be the same.
But I know I WOULD sign up if I thought it was going to be popular, and if I thought there'd be a good chance I'd be racing with people with similar skills.
So how do we facilitate this?
Well, first of all, set a stack of servers aside. Say 4. Let's aim for 96 players.
Next, one week (or x days) before the event is due to take place, open up one of the servers. And, very importantly, set the 'stracker' server data logger going on that server.
At this point, we do away with the formal 'sign up' process on the thread. If you want to take part in the event, you get on the server, at any point in the x days it's running before the event, and you set a laptime. Or 100 if you want.
Then, before the event, we use the stracker web interface to get an ordered list of people and their fastest laptime. We simply then divide the number of players by the number of servers available.
But players are assigned to servers according to their ability. So the first server has the top 24 players (or however many) by laptime. The next server the next 24.
Then run the events in the normal way. We still have qualifying to decide the grid, and we have a normal race or two.
If anyone's got this far and thinks this might be a good idea, please say so. It might not be, it might not get enough players, but I think there are a lot of lurkers who might enter events if parameters were different.
Maybe if people are interested we could run a trial? I'd suggest running it with popular, accessible content - that most people enjoy driving and find manageable.
I just think there are enough days in the week for some different formats and ideas to be tried out here. This one wouldn't take much more manpower as stracker would be doing most of the work for us.
As ever, I have some infrastructure which I'd be happy to donate for the purposes of a trial, and would be happy to implement this, at least for a trial period.
I'd be equally happy, though if RD just picked this up and had a run with it, just to participate in the races and for existing RD staff to manage it.