I guess the tittle says it all really...
I've looked through the threads here & seen no mention of HOW tracks can be built for Assetto Corsa & I'm wondering if a set of 'tools' will be provided with/for it, if track builders 'have to' swap over to 3D Studio Max & it's pug-ins OR, if there might be a simpler tool for 'converting' a BTB build Exported in DirectX (or DX Text) format to A-C's format....
Or then again, perhaps Mr Noonan is looking at adding Assetto Corsa to the tabs in 3D SimEd?
I'd be most interested to know please....
Also, would it be possible to finally have timed interval starts in a sim much like they do at the IOM TT as well as rally & sprint races?
I've looked through the threads here & seen no mention of HOW tracks can be built for Assetto Corsa & I'm wondering if a set of 'tools' will be provided with/for it, if track builders 'have to' swap over to 3D Studio Max & it's pug-ins OR, if there might be a simpler tool for 'converting' a BTB build Exported in DirectX (or DX Text) format to A-C's format....
Or then again, perhaps Mr Noonan is looking at adding Assetto Corsa to the tabs in 3D SimEd?
I'd be most interested to know please....
Also, would it be possible to finally have timed interval starts in a sim much like they do at the IOM TT as well as rally & sprint races?