(It's not necessary to set spring and damper to 0, they either don't do anything even set to 100 because the game doesn't use these at all - like ACC seems to, or in some games, you're actually taking away intended FFB by setting them to 0, for example, doing that in the original AC meant losing the wheel weight on a stationary or very slowly - less than 5 kph, I believe - moving car.)
yes i've found that, i wonder if the lack of feeling is linked to the sliders not working
I've never set spring and damper to anything other than 0 for any game and I've not had issues with wheel weight at lower speeds. You shouldn't need to be muscle man to turn the wheel on a car from a stand still.
Biggest difference is the rotation.Looks like we all came to almost same settings. Here are mine:
Wheel rotation:450 degrees
Overall strength: 60%
Constant: 100%
Periodic: 100%
Spring: 0%
Damper: 0%
In game:
Rotation 450
Gain 75 and
Min force 0 (tried 5 and didn't feel good at all)
Mine to. In game are also 450 (sorry, 460) degrees rotation.My physical wheel is in sync with the virtual wheel
Personal thing. I like it. No other explanation.what is the reason you use 450
yes i've found that, i wonder if the lack of feeling is linked to the sliders not working .Kunos are looking at the widely reported dullness of the T500rs and others in ACC so I'm waiting on the fix as there is little to tweak.
We believe the main issue is that the widely used T500 results very damped and pretty flat in terms of FFB.
Other wheels are reacting as we expected (everything can be improved of course) and giving proper results.
We are investigating the T500 FFB issues, thank you for your patience
I've just has a breakthrough... might be a lucky strike I don't know but...
Before- after installing ACC it automatically detected my v3's and t500 so I jumped on track but had that dead FFB feeling as so many others had reported.
Tried NUMEROUS control panel settings but nothing seemed to give me that feel I expected.
I decided to press the "detect" button with the ACC settings and immediately following that, I've 80% or more of the FFB I get within AC.
Now I can play it, and boy does it feel good!!
@Aristotelis - is there anything in this maybe ??
Anyway- try it, certainly worked for me guys
That's of course entirely your choice. Just be aware that by setting it to 0, you are taking away FFB that was intended to be there in the first place, even if it's something very minor in case of AC (but not so minor with some other games, most notably Dirt Rally and Dirt 4).
But you're also kinda wrong - on many race cars, it is actually pretty hard to turn the wheel while they're not moving, because there's no power steering, and the steering ratios are not in favor of light wheel. And with some of them, especially some open wheelers, it doesn't get much better even while they are actually moving.
https://www.roadandtrack.com/motorsports/news/a18270/you-think-driving-an-indy-car-is-easy/
They said that the FFB is directly connected to the physics and nothing else, no other enhanced filters or effects. This was done on purpose to help problems and issues becoming easier to fix.
Don't worry, you're certainly far from the only one.But there are people who say that FFB its excellent... I´m confused.