Terrain materials settings

I've watched all the videos I can find on the subject, searched the forums, and had a play around with the terrain tools in BTB. One thing that is so far eluding me is how do you adjust the scaling settings for the terrain materials?

I've created a grass texture that matches up nicely with my track edge textures, but when I select it as the terrain texture it is massively mis-scaled. I want to reduce the size of the scaling, but can't see any settings to take care of this.

Am I missing something obvious here?

Any help much appreciated,
Simon
 
When materials are added to the XPACKs they have a parameter called "Per Meter Coverage". I thik this parameter sets how many meters the texture of the material will be extended.

You can try to change by-hand this parameter in the .xml file of the material (inside the XPACK), or you can use XPacker to change this value.

<PerMeterCoverage>12</PerMeterCoverage>


Sorry if I am wrong.
 

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