I think it works with most sim games I know rf, gtr do and rf2, hopefully with rf2 and future its more relevant to have close to real life ideal setup and therefore more relevant Motec data.
I've tried to upload log files before here, but don't think you can with file even if archive with WinRAR file types are not supported. Also if I try to upload project cant upload either for same reason's.
If anyone finds a way of getting these upped or just add me to Skype I can send (PM Me), anyone can have mine if they want and look at whatever they want, I don't use it myself to change thing's in setups or to setup to what things should be in real life as don't think any of this matters really in a sim, its all to do with how it feels to you when you driving
I only ever make setups through trial and error method basically and looking at Reik and he hasn't ever used motec kind of backs up my idea that its 99.9% pointless.
I've only really used it to look at my projected lap time, have a quite skim through tire temps etc and also a few times comparing with David, we noticed I tend to use slight more throttle and there fore slight more fuel over a lap with same time. So just showing we have slight different driving styles.
For example with the tire temps and cambers you could adjust getting them to what they should be in real life with best contact patch and temps across tire but if you go on and go a lot faster with a lot lower pressure's and higher cambers you get the idea, maybe the correct Motec setup would possibly be a way of getting the best wear rate on the tire but this I think is usually just down to temps and how aggressive you drive it.
The % of wear in realtime or xd overlay is same value as well, so after test info from that is good enough to draw conclusions. I think and these are good and xd is all anyone really needs if you aren't already using them Richard.