Hi, I did a test, recording via my phone's slow motion recording ( @100fps).
I then counted the frames needed for the virtual hand, to move :
Results
MAXIMUM_FRAME_LATENCY=0 (38frames)
MAXIMUM_FRAME_LATENCY=1 ( 27 frames)
MAXIMUM_FRAME_LATENCY=2 ( 34 frames)
vync 0ff , fps uncapped (~103fps) : ( 21 frames)
So it seems that MAXIMUM_FRAME_LATENCY=1, it's not really bad since ~6frames are added over vsync on = 60msecs. It's not that bad.
I then counted the frames needed for the virtual hand, to move :
Results
MAXIMUM_FRAME_LATENCY=0 (38frames)
MAXIMUM_FRAME_LATENCY=1 ( 27 frames)
MAXIMUM_FRAME_LATENCY=2 ( 34 frames)
vync 0ff , fps uncapped (~103fps) : ( 21 frames)
So it seems that MAXIMUM_FRAME_LATENCY=1, it's not really bad since ~6frames are added over vsync on = 60msecs. It's not that bad.