Hello
I'm making a track that I'd like at one point putting in game for good, since I'm using the game to test the layout (I also have a car already done that I will try to import it also), but I can't really find the the texture map used by the game? Is it in normal map, metal and roughness or bump, specular and glossiness? Or something else?
Also after finding some tuto about track, I've seen that the game prefer DDS to PNG even if it accept both, does that mean that an Alpha map can be needed?
Thanks
I'm making a track that I'd like at one point putting in game for good, since I'm using the game to test the layout (I also have a car already done that I will try to import it also), but I can't really find the the texture map used by the game? Is it in normal map, metal and roughness or bump, specular and glossiness? Or something else?
Also after finding some tuto about track, I've seen that the game prefer DDS to PNG even if it accept both, does that mean that an Alpha map can be needed?
Thanks