The Old Nurburgring comes to AC.

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I will soon be releasing my new track, the 1967 Nurburgring - 14 miles of Green Hell.
It's 90% finished, but I still want to tweak it a little more and eradicate every last bug I can find (that's pretty much all I've been doing for the last 2 days) The AI works great for 67 F1 cars and there are 28 grid slots.

Here is a Youtube video to showcase the track.

 
I'm glad you like it, but do you have any criticisms? I want this track to be as good as it can possibly be before its release (short of handing it over to Sergio Lorro or Fat Alfie, who are WAY better track makers than me).
 
Also do we really need 2 identical threads posted within minutes of each other?

upload_2019-4-28_16-29-25.png

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Main crit is the same one for most of your circuits; needs a higher res physical mesh. The low-poly stepping in the elevation transitions are obvious when looking at the suspension movement.
 
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