So, by popular request, here it is. It's going to be a long post, but please bear with me.
As the title says, I'd like to talk about all the niggling "quirks and features" that are present in rF2, and whether they should be fixed or not. There are so many of them I mostly can't recall them all at any one time, but I'll mention the ones that really wind me up personally, the ones that scream in my face every time I use rF2.
I don't want to get into the replacement UI, that is a subject all of it's own which does not belong in this thread.
No, I'm talking about the things that have been there since the beginning of time, or at least since S397 took over in 2016. Listed, in no particular order:
Why does the video settings menu revert back to generic every time I close the game? Why do I have to select "RTX3080", (in my case), every time I start the game? Is that really so hard to change? (I'm not being provocative here, it's a genuine question) In fact that could apply to all the things I'm going to mention here, why havn't they been changed years ago?
The Full Course Yellow bug. Surely, in an application that is more sim than game, and one that is heavily biased towards endurance racing, is this bug in any way realistic?
The missing realistic transmission model. Does the fact that you can completely ignore the clutch ('cos it doesn't really work ) really fit into a realistic sim?
Why can't you change cars or tracks without having to back to the "desktop" for want of a better word?
Why can't you just do it in the garage? It would save literally hours in loading times.
Talking about loading times: why are the loading times so glacial? If you only have to do it once, it's bad enough, but if you're popping in and out constantly trying out different settings, you can spend half the evening just sitting there like a jerk with the VR headset on watching the track load for the fifteenth time.
And don't get me started on the Workshop system. Every time you re-install, afterwards you have to go into the Workshop and scroll through nearly 600 addons, and untick all the ones you don't want because you never use them.
A lot of the stuff in there looks like something out of the 90's, and the majority of it will never be updated.
Why can't they change it so that you only get the content you had in the old install, and not everything?
It works with the DLC you've bought, why not with all the other content?
If that's not possible, why can't you just get a vanilla install with only the DLC content, and then you can go into the Workshop and select the content that you DO want?
I don't re-install that often, thank goodness, but every time I do have to re-install, I get that sinking feeling, oh no, here we go again. It's a real ball-ache to be honest.
As I recall, there is some kind of workaround (another fix for something that shouldn't be broken in the first place), but I've forgotten it, and can't find it again due to rF2s almost complete lack of documentation.
And the AI, the never-ending story of the AI. Why is it so crap? Why does somebody punt me off the track every second race, or even in practice, whatever settings I use? And if by a miracle I find a setting that works, it only works for that one track. I have to screw around for hours and hours for every track, and the settings don't take without having to come out, and then load the track again. See loading times.
S397 have achieved an enormous amount over the past four years or so, credit where credit's due.
The change to DX11, VR capability ( although the loading screen could be better: why do I see the rF2 logo in front of me ( that would be perfectly adaquate ), but also to the left, to the right, and over my head too. And why doesn't the VR centre button work during the loading sequence? Why do I have to turn my head to the right till it gets onto the home page, before the VR centre button works?
The industry standard FF, the driving physics, the tyre model, the immersion factor are all things that keep me coming back to rF2 time and time again. There are other sims and driving games that don't have all of rF2s "quirks and features", but none where I really have the feeling that I'm there in the cockpit.
If you've managed to get to the end without falling asleep, thank you. I'll be interested to hear what other people think, and I have no problem with being corrected if I've written something that isn't true.
It isn't my intention to provoke, these are just my personal thoughts about things that have always really annoyed me over the years, because they're all things that just shouldn't be there, and things that should have been fixed years ago. I mean it's bad enough making coding mistakes like these, which must have been apparent during the beta test phase, but then to just ignore them, and leave them in for years and years just boggles my mind. I mean why, just why?
Edited once for content.
As the title says, I'd like to talk about all the niggling "quirks and features" that are present in rF2, and whether they should be fixed or not. There are so many of them I mostly can't recall them all at any one time, but I'll mention the ones that really wind me up personally, the ones that scream in my face every time I use rF2.
I don't want to get into the replacement UI, that is a subject all of it's own which does not belong in this thread.
No, I'm talking about the things that have been there since the beginning of time, or at least since S397 took over in 2016. Listed, in no particular order:
Why does the video settings menu revert back to generic every time I close the game? Why do I have to select "RTX3080", (in my case), every time I start the game? Is that really so hard to change? (I'm not being provocative here, it's a genuine question) In fact that could apply to all the things I'm going to mention here, why havn't they been changed years ago?
The Full Course Yellow bug. Surely, in an application that is more sim than game, and one that is heavily biased towards endurance racing, is this bug in any way realistic?
The missing realistic transmission model. Does the fact that you can completely ignore the clutch ('cos it doesn't really work ) really fit into a realistic sim?
Why can't you change cars or tracks without having to back to the "desktop" for want of a better word?
Why can't you just do it in the garage? It would save literally hours in loading times.
Talking about loading times: why are the loading times so glacial? If you only have to do it once, it's bad enough, but if you're popping in and out constantly trying out different settings, you can spend half the evening just sitting there like a jerk with the VR headset on watching the track load for the fifteenth time.
And don't get me started on the Workshop system. Every time you re-install, afterwards you have to go into the Workshop and scroll through nearly 600 addons, and untick all the ones you don't want because you never use them.
A lot of the stuff in there looks like something out of the 90's, and the majority of it will never be updated.
Why can't they change it so that you only get the content you had in the old install, and not everything?
It works with the DLC you've bought, why not with all the other content?
If that's not possible, why can't you just get a vanilla install with only the DLC content, and then you can go into the Workshop and select the content that you DO want?
I don't re-install that often, thank goodness, but every time I do have to re-install, I get that sinking feeling, oh no, here we go again. It's a real ball-ache to be honest.
As I recall, there is some kind of workaround (another fix for something that shouldn't be broken in the first place), but I've forgotten it, and can't find it again due to rF2s almost complete lack of documentation.
And the AI, the never-ending story of the AI. Why is it so crap? Why does somebody punt me off the track every second race, or even in practice, whatever settings I use? And if by a miracle I find a setting that works, it only works for that one track. I have to screw around for hours and hours for every track, and the settings don't take without having to come out, and then load the track again. See loading times.
S397 have achieved an enormous amount over the past four years or so, credit where credit's due.
The change to DX11, VR capability ( although the loading screen could be better: why do I see the rF2 logo in front of me ( that would be perfectly adaquate ), but also to the left, to the right, and over my head too. And why doesn't the VR centre button work during the loading sequence? Why do I have to turn my head to the right till it gets onto the home page, before the VR centre button works?
The industry standard FF, the driving physics, the tyre model, the immersion factor are all things that keep me coming back to rF2 time and time again. There are other sims and driving games that don't have all of rF2s "quirks and features", but none where I really have the feeling that I'm there in the cockpit.
If you've managed to get to the end without falling asleep, thank you. I'll be interested to hear what other people think, and I have no problem with being corrected if I've written something that isn't true.
It isn't my intention to provoke, these are just my personal thoughts about things that have always really annoyed me over the years, because they're all things that just shouldn't be there, and things that should have been fixed years ago. I mean it's bad enough making coding mistakes like these, which must have been apparent during the beta test phase, but then to just ignore them, and leave them in for years and years just boggles my mind. I mean why, just why?
Edited once for content.
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