Tire heat

Thanks. Now, what to adjust; I find these lines:

HeatBasePeak=(0.17,0.5)
Heating=(1.52e-0, 18.7e-3) // Heat caused by (rolling, friction) (6.75e-1, 4.75e-3)
Transfer=(10.00e-3, 2.00e-3, 3.00e-4) // Heat transfer to (road, static air, moving air) (12.00e-3, 2.00e-3, 2.90e-4)
HeatDistrib=(16.0714285714286,99)

Temperatures=(93,25)

I want to race a Formula Ford mod at Roskilde Ring (0.8 mile road course inside a gravel pit ...hard to believe they actually held F1 races there in early sixties, but great fun in low powered cars); this mod only has one tire, an "FF Slick", which, even with an asymmetric setup that would do NASCARE proud, incinerates the right side tires in four laps. I'd like to create an optional tire with less heat build-up for tracks like this. (Apparently the AI are not affected, they can maintain 2sec/lap better than me for 30 laps.)

Addendum - The "Heating=" line seems the relevant one, lowering the first number is working. The "Transfer" parameter apparently controls how quickly the tire cools; "HeatDistrib" is the variation across the tire due to camber; "Temperatures" has something to do with optimum temp/grip; no idea what "HeatBasePeak" is for but numbers are very similar for most files I inspected.
 
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