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Deleted member 197115
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Deleted member 197115
Does it work for anyone, not sure what I am doing wrong, but it just doesn't save any settings from Triple screen menu.
So not fixed yet until now? I've been using triple screens since last year (1080p), and some fields didn't seem to save. If I recall correctly, these are the steps I performed:Does it work for anyone, not sure what I am doing wrong, but it just doesn't save any settings from Triple screen menu.
<?xml version="1.0"?>
<Reflection>
<class name="BRTTIRefCount" base="root class" />
<class name="BPersistent" base="BRTTIRefCount">
<prop name="Name" type="String" />
</class>
<class name="TripleScreenConfigData" base="BPersistent">
<prop name="Build" type="U32" />
<prop name="ForceTripleScreen" type="Bool" />
<prop name="AllowTripleScreen" type="Bool" />
<prop name="LeftScreen" type="Fct" />
<prop name="RightScreen" type="Fct" />
<prop name="CentreScreen" type="Fct" />
</class>
<data class="TripleScreenConfigData" id="0x4241CD00">
<prop name="Name" data="" />
<prop name="Build" data="1335" />
<prop name="ForceTripleScreen" data="false" />
<prop name="AllowTripleScreen" data="true" />
<prop name="LeftScreen" physicalHeight="33.619999" physicalWidth="59.759998" bezelLeft="0.300000" bezelRight="0.300000" angleFromForward="44.000000" distanceToEye="72.965652" verticalOffset="-0.100000" pixelWidth="1920" pixelHeight="1080" />
<prop name="RightScreen" physicalHeight="33.619999" physicalWidth="59.759998" bezelLeft="0.300000" bezelRight="0.300000" angleFromForward="44.000000" distanceToEye="72.965652" verticalOffset="-0.100000" pixelWidth="1920" pixelHeight="1080" />
<prop name="CentreScreen" physicalHeight="33.619999" physicalWidth="59.759998" bezelLeft="0.600000" bezelRight="0.600000" angleFromForward="0.000000" distanceToEye="72.000000" verticalOffset="0.000000" pixelWidth="1920" pixelHeight="1080" />
</data>
</Reflection>
Oh, perhaps there might be some further glitch with non-conventionally sized monitors? Mine's just plain 16:9, 1080p.Thanks, I have found that file, but all my editing to it are just ignored in game, I still have mirrors stretched on ultra-wide monitor.
Will try to mess more, does anyone actually have it working with the current version?
So it works for you?Oh, perhaps there might be some further glitch with non-conventionally sized monitors? Mine's just plain 16:9, 1080p.