Hallo track builders,
Is there a tutorial 3dsmax (or 3Dsimed) to BTB?
I'm a noob with 3d software, but like to built some objects to import in BTB.
Maybe there are any examples?
Thanks
(sorry for bad English:embarrassed
It's for building objects in 3dmax or 3dsimed and then export to BTB.
Thanks for the tutorial links:wink2:
You can download tons of free objects from Google Sketchup Warehouse: http://sketchup.google.com/3dwarehouse/
Thanks for the great info!
I'm surching objects like grandstands, pit-garages....but they are difficult to find I think.
Hi i wanted to ask about using Unwrap UVW in max. Im made a house and want to use house textures in one .dds file instead of using different .dds files for roof, walls and windows. How you do the mapping, i cant get hang of it? I tried everything i know but i can,t get seamless join between polys.
No problems if i use separate texture for example for roof, i can by using Unwrap stretch and move polys how i want. Tried to copy as shown in tutorial but paste is grayed out so i cant paste.
Any suggestions?
Thanks
They are probably not attached to single mesh, how can i do that?:shame:
They are probably not attached to single mesh, how can i do that?:shame: