Something I think can boost the immersion of Assetto Corsa 2 would be to incorporate car parts rattling whenever a car drives over a bump/uneven surface. I believe games like Forza Motorsport 7 has this, but AFAIK Assetto Corsa does not.
Parts like mirrors would shake ever so slightly, interior components would rattle and squeak, all comparable to how parts would behave in real life. I would say to also file flexible wings under this, but I believe some cars for AC already achieve this (VRC Formula Alpha comes to mind).
I know not everyone would agree with my suggestion. Visually moving parts would require better hardware to render smoothly, and audible squeaks and rattles could get annoying. So hopefully if Kunos does implement rattling parts for AC2, that they also add an option to disable it.
Parts like mirrors would shake ever so slightly, interior components would rattle and squeak, all comparable to how parts would behave in real life. I would say to also file flexible wings under this, but I believe some cars for AC already achieve this (VRC Formula Alpha comes to mind).
I know not everyone would agree with my suggestion. Visually moving parts would require better hardware to render smoothly, and audible squeaks and rattles could get annoying. So hopefully if Kunos does implement rattling parts for AC2, that they also add an option to disable it.