VR is Coming to Assetto Corsa Competizione this October..

Paul Jeffrey

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Assetto Corsa Competizione 1.jpg

Launching to Early Access this September 12th, Kunos Simulazioni have laid down their development release schedule for ACC over the coming months...

So that's it then, VR confirmed! With the initial release of ACC on Steam Early Access scheduled for September 12th set to contain a limited selection of content and features, Kunos have confirmed the following months will see a gradual monthly update to the simulation, adding more cars, tracks, features and content to the sim until it reaches an eventual version 1 launch sometime around the first quarter of 2019.

So back to VR then... well many people have questioned if ACC will follow on from the original Assetto Corsa and come with VR support in the new title, functionality that is natively supported in Unreal 4, and it now looks like the answer is yes.. but not for initial launch in September.. VR coming as part of the second patch on October 10th... which is good news indeed for Virtual Reality fans...

You can check out the initial release calendar below:

ACC Release Roadmap .jpg


Assetto Corsa Competizione will release on Steam Early Access this September 12th.

Check out the Assetto Corsa Competizione here at RaceDepartment for the latest news and discussions regarding this exciting upcoming sim. We intend to host some quality League and Club Racing events as well as hosting some great community created mods (we hope!). Join in the discussion today.



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Assetto Corsa Competizione 2.jpg


Happy to see the proposed progress of ACC? Pleased VR will be coming sooner rather than later? Let us know your thoughts in the comments section below!

 
Happy to see the proposed progress of ACC? Pleased VR will be coming sooner rather than later?
Yes, good communication from Kunos and VR coming sooner may influence sales for those who have VR...unfortunately I have not invested in VR as yet as my old GTX690 is not compatible, but more than happy with my triple screen set up until I can afford a better PC and VR at a later date....but also hoping that my GTX690 will cope running ACC in triples
 
Yeah, VR all the way!! BTW, does anyone know if there will ben F1 mods coming for ACC? I'm running the RSS Formula Hybrid 2018 in AC, but I'm hoping RSS will bring this car also to ACC. Is it to be expected?

Sorry my friend. It's been mentioned on here a few times already but the files for the game will be encrypted. Similar sort of deal to Raceroom I would imagine.

So modding is not possible with ACC, possibly at the request of the SRO licensing agreement, not sure. Even skinning has not been mentioned as a possibility (not from what I've read anyway).

However there are always seems to be some clever people around who figure things out. We'll see.

On the bright side I can almost see AC1 becoming the RF1 of sim racing. It will still be used for years I reckon.
 
Yes, good communication from Kunos and VR coming sooner may influence sales for those who have VR...unfortunately I have not invested in VR as yet as my old GTX690 is not compatible, but more than happy with my triple screen set up until I can afford a better PC and VR at a later date....but also hoping that my GTX690 will cope running ACC in triples
In my secondary really old rig i have a phenom 1055t@3200, 8gb ram, GTX 660, rift DK2 and windows 7 ( not supported cpu-gpu-OS-headset) but AC performs pretty good, and with this specs i cant activate asincronous reproyection, so i must keep 75fps, with a rift cv1 and ASR active, you can play at 45 fps without any issues.
I tried same rig with my triple screen setup... and surprisingly (or not so much really) performs better in vr than in triples :).
Maybe with ACC you need more power to play in VR but for AC you have enough :).
 
As a big VR fan I'm a little disappointed that it won't be included on launch, however I'm also realistic to know that an ambitious project such as this, the first for Kunos on Unreal 4 is asking a lot, and as such although its a shame for me personally not to have VR from the off, I'm happy to see it will be coming sooner rather than later...

Really looking forward to this one, I hope it ends up being as good as it appears. With Kunos behind it, I'm pretty confident the results will be spectacular :)
 
It was a 'no-brainer' that Kunos would include VR in this title.
I had little doubt about that happening....mentioned or not.
Only CM would dare release a new title and leave this feature out.
They already know the usual crowd would purchase it as is, just to have a pretty game...no questions asked.
 

Just my personal experience, but I went from triple monitor to using my Rift for races and find it an order of magnitude better. Being able to look into the corners properly and be able to more easily get a feel for where people are around you is really helpful come race time.

It's certainly not essential (and is certainly not perfect), but I find it does improve the experience by a significant margin and bring a different level of immersion.
 

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