vr

Not directly. But but you can use Reshade and the superdepth3D shader
The SuperDepth3D shader is in Presentations on the Reshade forum.
Not home at the moment so haven't tried the new versions. The issue I had with race 07 was to find the right depth map for 3D beyond the windscreen
But worked well with Reshade/ SuperDepth3D for the lens distortion and Tridef for 3D.

If the Reshade works it would be better as it is very fast and free.
Do need to read a lot of posts to understand how it all works.
Works great with Gtr2/ GTL.
 
Use the Gtr Evo profile for Tridef. To create the 3D effect
Use reshade/ Superdepth3D '3D to Else' a shader in the experimental or alternative folder.
That will crate the lens distortion. Be aware the Hmd profile is for HDK2 which I got. Not sure how well it works for other Headsets.
Would think by now that one of the Custom Maps would work with Race 07 directly so you can use SuperDepth3DHMD.fx directly without Tridef.
It does take a great deal of fiddling and reading up to get Reshade to work well.
But hey it is free and much faster than Tridef.
 
I use extended mode but it does work with the Rift too we had a discussion on Nogrip in the Gtr2 forum the other guys are using Rift.
For the 3D to work use 1600 X 1200 mode. For what ever reason you sometimes can't get 3D in a custom resolution..
 

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Shifting method

  • I use whatever the car has in real life*

  • I always use paddleshift

  • I always use sequential

  • I always use H-shifter

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