Weird issue with FFB on some mods

So I saw this referenced on another forum, and I'm having the same issue & thought I'd see if anyone knows what's up. I've noticed that some cars from mods like DRM Revival and the V8 Supercars have pretty wonky ffb forces when using the updated 2013 tracks, but not on 2012 versions of modded tracks. The FFB seems to almost push towards the direction of travel rather than away from it. Does anyone know how I can fix this?
 

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