Hey guys.
ISI released a new build for Rfactor2 ( build 770 ) with a "Added RealRoad timescale multiplier to control how fast the dynamic road changes conditions"
The major problem of the realroad was the accelerated pace of the dynamic changes... like when it rained, the track was dry after 2 laps.
The new multiplier seems to go to 0.1x
It could be amazing if we can reduce it for the rest of the season, for dry or wet races.
Because the track isn't dynamic during FSR races, the racing line is fully rubbered with marbles after 5/10min.
I think the question has to be questioned in ISR Club with all the teams mainly than here, but i want to know if drivers could be OK with it, with admins too
ISI released a new build for Rfactor2 ( build 770 ) with a "Added RealRoad timescale multiplier to control how fast the dynamic road changes conditions"
The major problem of the realroad was the accelerated pace of the dynamic changes... like when it rained, the track was dry after 2 laps.
The new multiplier seems to go to 0.1x
It could be amazing if we can reduce it for the rest of the season, for dry or wet races.
Because the track isn't dynamic during FSR races, the racing line is fully rubbered with marbles after 5/10min.
I think the question has to be questioned in ISR Club with all the teams mainly than here, but i want to know if drivers could be OK with it, with admins too