Ultimately, this game looks insane. But does anything let it down? One of the biggest aspects for me is the pit lane and I'm a little worried because i've virtually seen nothing of this in project cars?
Well that's a shame for a game which is a month before release!
I think having full manual detailed pit stops in an arcade game is also pointless. P cars will hardly be the sim of choice in my opinion. OK for offline single player I suppose.I'm sure a lot of people like the auto system for pitting ,because pit stops will always be faultless , but if you have done a lot of league were you have to control your own pit / speed ,hitting pit limiter at the last minute , making sure that you stop in the correct position , having to select the correct tyre compound not speeding out of the pit so you don't get a penalty --- this is what can win or loose the race sometimes and can just make the game that little bit more exciting .
Also in projects cars you can save many different setups for pit stop , so on the fly you can select your wet setup as you enter the pits or what ever setup you think will suit the changing conditions .
IMO having auto pit is pointless .
@Joe Moore^^^ Your comment on auto pit stops says it all , I understand your mentality , I hope you enjoy your so called arcade game offline , have a nice day .
Let's turn this into something productive. Do you think pcars will be delayed again or can you safely say, it is now ready? I don't think I could handle another delay!