Yep, that would be great.Or perhaps we could have a section in this forum just for SweetFX presets. I am not familiar with this plugin, but it has lots of parameters and it seems you can do interesting things with it..
Thanks for the input aleph. Just a FYI, you most definitely do not need to restart AMS every time you tweak a sweetfx setting. Just disabling and re-enabling it in-game with the Scroll/Lock key will force it to use the updated settings.Basically, I disabled everything except Vibrance in the SweetFX preset file and set that to - 0.175. I gave it up after that because, for every iteration, you have to quit AMS and run it again, which takes a lot of time. Anyway, it seems to me that someone with a bit more patience could tweak AMS visuals to their heart's content.
Just disabling and re-enabling it in-game with the Scroll/Lock key will force it to use the updated settings.
Yep. HDR is probably the only thing rF2 has graphically over AMS, IMHO.There's no way a modern graphics engine won't have these things. They've been using HDR in games since the early 00's. I look forward to brights being brighter with darks being darker. Everything else remaining the same it would still make AMS look miles better.
Looks so much better with just that small adjustment. If only Reiza could spend some time looking at this issue and applying an easy fix.
Seriously guys, i would lovely buy this game and i know it's amazing! But the graphics engine is outdated as hell... It's something like 15-20 years old but with higher quality textures.. It destroys any kind of immersion.... :-(
The vibrance parameter dont work for me. The car textures have too less saturation, too pale.
I agree with Rem, but my fav. "fix" for a bit more realism is simply set the race time more closer to sunset. Pics with 17:00pm. All (primary) colors have a sweet orange addition. Its a good compromise for me.
U misunderstand me. Yes, too much sat. I speak about the same theme. But the fix i try with the vib. parameter slow down the car textures too much for me. Thats not a subjective theme, not really.REM complained about too much saturation, not too little. This just shows that the whole graphics debate is useless, as it's entirely subjective what you see and depends on screen settings etc. Every game looks better at sunset btw, it's why "PR screenshots" are typically taken at morning or late afternoon.
While trying to help with the sweetfx adjustment, I found it strange that he seemed more interested in complaining about saturation than in actually solving the issue. Now it starts to make sense.That guy clearly has an agenda that has nothing to do with the actual sim.