Immersion. You simply want to test as many facets as possible compared to real life. Of course, really bad implementations of it doesn't mean much, but some sims are closer than others.I wonder why majority of people are so obsessed with a weather condition in a game.
I dont think that drivers in a real world are so keen to drive in a rain. They just have to.
On the other hand we in sim world dont have to. So whats the fuss about including a rain in a game?
Immersion. You simply want to test as many facets as possible compared to real life. Of course, really bad implementations of it doesn't mean much, but some sims are closer than others.
It teaches you adaptability, patience, throttle/brake control and thinking on the fly - straight up dry race strategies can be boring and predictable, but nothing wakes you up like a weather-shaped spanner in the middle of a league race.
To flip the question around: why not? If every race was wet, fine, I agree it gets boring, but a random wet event here and there as we have in reality, is great IMO.
Appeals to me in the same way as night and day transitions. It's beautiful and an extra challenge.So whats the fuss about including a rain in a game?
I wonder why majority of people are so obsessed with a weather condition in a game.
I dont think that drivers in a real world are so keen to drive in a rain. They just have to.
On the other hand we in sim world dont have to. So whats the fuss about including a rain in a game?