One modifier you should learnt to use early on should be the "Edge Split" one. With it you can make for example make that edge between the glass and the metal of the boot lid sharp, without making the mesh any denser.
Coming along nicely! Can't wait for that sexy front end to form
This would really help to give some feedback if you wantI think that turning on wireframe will entice people to give advice.
I thought it was the heat distortion, but yeah that doesn't look all too well
This would really help to give some feedback if you want
As mentioned, if you could upload some wireframe shots, it's easier to give feedback on the meshI would be very thankful for some feedback!