- Originally by 'StrongestFish' and 'hrry'
- Big thanks to 'willmar08', 'Sir Pro3', 'GWNMITCH', and 'itsmb8' for all the help in value changes and testing
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Join the Discord!
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YOU NEED TO INSTALL SEMIMOMODS BASE FILES IN ORDER FOR THIS TO WORK: https://www.racedepartment.com/downloads/semi-modular-mods-base-files-semimomods.61598/
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With the release of SemiMoMods I can combine all of my mods into 1 easy to install (and maintain) package!
Installation
Follow the three options until you get to the version you want:
***********************************************************************************************************
- This mod increases the damage values for all cars so that there are more DNF's, Safety Cars and Red Flags! The values have been affected to encourage AI to race closer together.
- It also increases the Slipstream effect by roughly 10%, to encourage AI Drivers (and yourself) to race closer together!
- Puncture Wear values have also been altered, there is now a 50% chance you will get puncture when you drive over debris, and the tyre will pop anywhere between 1 second (immediate puncture) and 400 seconds (slow puncture)
- This affect all 10 and the MyTeam Cars
- Combined 'Realistic DRS' mod by wherli hansnea - big thanks to him for allowing me to combine.
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But Poostick, how does more Pistops and Slipstream increase AI crashes?! Well, the AI are stoopid. The more you can encourage them to drive closer to each other, the higher the chance of a crash.
AI comes out on cold tyres infront of a faster car? Potential Crash.
AI goes side by side into Turn 1 at Baku due to the increased slipstream helping them get there? Potential Crash!
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I also highly reccomend using Kolarr's Improved AI Mod alongside mine (https://www.racedepartment.com/downloads/improved-ai-for-f1-23.61669/) for a more enhanced experience, once he releases it
***********************************************************************************************************
Last year I got a lot of requests to make different versions with different values etc. If you wish to have your own specific versions creating, then feel free to reach out to me on Discord and I can assist you to do it yourself, or provide guidance.
- Big thanks to 'willmar08', 'Sir Pro3', 'GWNMITCH', and 'itsmb8' for all the help in value changes and testing
***********************************************************************************************************
Join the Discord!
Join the Poostick's Modding Zone Discord Server!
Check out the Poostick's Modding Zone community on Discord - hang out with 441 other members and enjoy free voice and text chat.
discord.gg
YOU NEED TO INSTALL SEMIMOMODS BASE FILES IN ORDER FOR THIS TO WORK: https://www.racedepartment.com/downloads/semi-modular-mods-base-files-semimomods.61598/
***********************************************************************************************************
With the release of SemiMoMods I can combine all of my mods into 1 easy to install (and maintain) package!
Installation
Follow the three options until you get to the version you want:
***********************************************************************************************************
- This mod increases the damage values for all cars so that there are more DNF's, Safety Cars and Red Flags! The values have been affected to encourage AI to race closer together.
- It also increases the Slipstream effect by roughly 10%, to encourage AI Drivers (and yourself) to race closer together!
- Puncture Wear values have also been altered, there is now a 50% chance you will get puncture when you drive over debris, and the tyre will pop anywhere between 1 second (immediate puncture) and 400 seconds (slow puncture)
- This affect all 10 and the MyTeam Cars
- Combined 'Realistic DRS' mod by wherli hansnea - big thanks to him for allowing me to combine.
***********************************************************************************************************
But Poostick, how does more Pistops and Slipstream increase AI crashes?! Well, the AI are stoopid. The more you can encourage them to drive closer to each other, the higher the chance of a crash.
AI comes out on cold tyres infront of a faster car? Potential Crash.
AI goes side by side into Turn 1 at Baku due to the increased slipstream helping them get there? Potential Crash!
***********************************************************************************************************
I also highly reccomend using Kolarr's Improved AI Mod alongside mine (https://www.racedepartment.com/downloads/improved-ai-for-f1-23.61669/) for a more enhanced experience, once he releases it
***********************************************************************************************************
Last year I got a lot of requests to make different versions with different values etc. If you wish to have your own specific versions creating, then feel free to reach out to me on Discord and I can assist you to do it yourself, or provide guidance.
It's here ^