Domina Coral Bay

Domina Coral Bay 2.0

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Major update on ver 2.0!!!
Changelog:
Less memory used (saved 30%)
FPS improved by 15%
New textures and materials updated to the new KSEditor standards.
Change Log ver. 1.4

This is a major update
- all textures now are in .dds format and mipmapped
- road mesh improved with some extra polygons, a couple of turns were too much jumpy
- even lower total poly count
- fixed contrast/brightness, colors sometimes were burned out
- fixed some duplicated objects
- fixed some rumble strips misalignment (thank you Mark_McQ)
- animated trees!

as a result, 35% faster loading, less usage of graphic card memory, much lower CPU load, better FPS, more fun!
Keep posting us with your comments and suggestions, we want to make it perfect!
Change log:
- reduced poly count by 370.000 polygons
- fixed some wall bugs
- fixed some pit lane track bugs
known issues: still pit AI makes some mess
Change log:
- added more pits for a total up to 17
- improved AI by fixing some structural bugs
- added pit lane AI
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Reactions: pikaman

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