Kinnekulle GTR2 by derDumeklemmer

Kinnekulle GTR2 by derDumeklemmer V1.1

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Kinnekulle GTR2 V1.1
Kinn_LOD.jpg GRAB_004.jpg GRAB_001.jpg GRAB_002.jpg
GRAB_003.jpg

GRAB_000.jpg

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Tommy Rustad marked his great northern F1C tracks as "Beta, feel free to complete it".
- My biggest RESPECT for his kind efforts -
Since I love(ed) MoIRana and Knustorp I took a look into his Kinnekulle version also.
So I've finished the GTL version back in 2007, at that time GOBI converted my GTL version to GTR2.
In 05/2012 FrankyBB, head of Pilsbierbude.de, informed me that GOBI's version kills the GTR2-Dediservers by random.
Since GOBI left the RacingSIM world he asked me to create a new, bugfree version... so I did (hopefully)...
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This version includes the fantastic texture update by Culmone67
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Features:
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- Full working Start-/PitIn-/PitOutlight
- Full working .AIW for GTR2 (incl. Pace car)
- Animated marshals around the track
- Rain Reflections

Known issues:
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- none

CREDITS:
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- Tommy Rustad for his original F1C verison
- Culmone67 for his amazing texture artwork
- Luigi for his fantastic TV-CAMs
- Mc_Wolf for his perfect animated Marshals
- Greybrand for reviewing the AIW
- FrankyBB and BlackHawk2LW for loading screens
- Dave Noonan for 3DSimed, which was used extensively for this conversion.
- Dumeklemmerin for her patience and understanding.

HISTORY:
========
V1.1 - 2012-06-01:
- new GTR2 conversion based on the GTL version V1.1

Have Fun,
derDumeklemmer
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Thanks from everyone lol

All PnG track versions would be good upload :)

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