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Monaco Texture Mod V. 1.2 R Part 1 1.85

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Hi, I´m uploading a better description if I had sleeped. I´m really tired. I´m working now 20 hours and now I need a big break.

look at the screenshots for the changes:

ok three bigger changes:

- better shadowing
- realistic colours
- a lot of IGearzone 16 shadereffects

You don´t need part 2 anymore. It´s all in one file archiv now.

You can combine my mod with the 2016 mod of Igearzone 16. I´m posting screenhots in support thread. It looks awesome..

Big Thanxs to IGearzone 16, Kris and Kreskos for the amazing F1 Mod.

Hi,

the new version is done.
This version is looking more realistic. A big bunch of textures are reworked. I have reworked all the textures for cleaner images. The trees looking more real as in the previous version. No more texturenoise. I made screenshots of F1 2015 for versus screens with the new version. Oh god, what a bad english gramma. I hope you know what I mean.

Comment and rate my mod.

NeffO´s Monaco trackupdate 1.6 ( It´s only part 1 of the mod updated)

Hi,


Here is an update for my Monaco trackupdate for F1 2014. I want convert it in the next week for F1 2013. The update should be in the new lighting update for the graphics overhaul, but the file is to big with the monaco track changes. I have changed the colours of some buildings to more real colours. Here are all changes.

Changes with update

- darker less yellow casino texture
- darker texture for hotel de paris
- less structured texture for furmont hotel in the hairpin corner
- brighter upon wall in the tunnel
- darker texture for building in the rascasse
- less bright specular maps for buildings in the first corner
- more real colours for buildings in the mirabeau
- darker hairpin wall
- brighter bridge texture after hairpin

New lighting with more sun reflection (postprocess and lighting is in the new graphics overhaul lighting update too.

For installation look in the overview post. It´s only the first part the second part is the same.

Have fun with my update ;):roflmao:;)

New Screenshots with update:

The middark version is a hommage on GP4 track lighting. I prefer this version.

Hi,

I have worked again on the monaco textures, because I have new texture programs. In the upload are my postprocessing files and lighting files of the graphics overhaul mod. You will see a little difference on all tracks with the update. Now I can change the texture postprocessing without a compression reduction and without artifacts. I must do this for all the other tracks for the next version of my graphics overhaul mod. This are the last versions that I can upload, because I must go in hospital in march. and can´t mod for a long time. My right hand must be opreated. It´s my working hand. the wrist want be stiff like a broomstick. I can´t never move my armwrist. I hopy I can work with this stiff wrist.

It gives to parts of the mod again. The size is higher then the previous version. It´s now a 7zip archiv for both parts. The compressionrate of the files is better. The files are have unpacked a size of 869 MB.

Features of the update:

- reworked building textures with better colours and lighting effects on textures
- reworked more natural looking trees with more highlights and deeper shadows
- better grasstextures
- better more real looking sponsorbillboards
- reworked truck and safety van textures
- better tarmac and curbtextures
- more real looking tunnel lighting
- better overall lighting than in previous version
- no more flat looking background buildings
- better postprocessing with darker shadows
- better sun effects and better skytexture then in previous version
- more natural blue sky
-more realistic lighting in rain

3 versions of postprocesiing texture
2 versions of lighting

New Install Instructions:

Unzip the Zip Archives. Copy all in your F1 2014 Main gamefolder. When you want another lighting or postprocessing you must copy the postprocessing folder in the folders postprocess middark shadows or darker shadows and brighter light in your monaco trackfolder. When you want the other lightversion you must copy the lightingfiles of the lighting 2 folder in your monaco folder. When you want the old sky copy the sky file in the monaco folder in the folder old sky.

Thats all.

I have looked on real track videos of F1 Grand Prix and on the old game F1 GP 4. The Light of this old masterpiece looks more real than the default light of F1 2014.

I hope you like it.

Part 2

http://www.racedepartment.com/downloads/monaco-texture-mod-v-1-2-r-part-2.8595/add-version

New screenshots: Mixed darker postprocessing and middark

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Hi,

for the Version 1.3 It gives a bunch of improvements. I have updated the background buildings and skyscraper again. Now it looks really cool. Ruins like buildings are changed with real buildingtextures of monaco. I have updated the textures on the left trackside behind the first corner upon the hill. Windows Metal, Wallstructure. The corner before the rascasse is updated too. The casino is updated and the hilton hotel. The zepter billboard is fixed. The darker grass texture on the hill is less saturated than in version 1.2
The right wall in the tunnel is updated and looks more shiny.

For this version you can ignore part 2 of the mod. It´s a higher compressed rar archiv now. The sky has now a sun effect and i have combined postprocessing from spa francorchamps with the postp.pssg file from 2012 valencia track. The clouds are a combination of monza montreal and shanghai. I want that the lighting looks more than the lighting in 2012. A little bit darker shadows and more bright white light. I hate the flat lighting of 2013 and 2014. Now I´m a lucky one. The sky has a little bit haziness and more clouds. It looks better for me. The tarmac looks now very crisp and has a higher resolution. I can make this for all tracks.

I´m sorry for my stuttering english. Can you understand me? Did you?

All the Modifications with version 1.3

- better background skyscraper and buildings
- new sky lighting with sun effect behind the rascasse buildings
- new postprocessing with darker shadows and brighter white light
- fixed zepter billboard
- better windows and walltextures for the track behind the first corner
- high resolution curbs
- high resolution tarmac
- higher resolution for the fans on the grandstands
- fixed noisy textures (hilton hotel, alphatests, casino)
- more shiny right wall for the tunnel
- fixed fences
- more reflections for a few windows
- fairmont sign on the hotel
- brighter colours for pitlane buildings
and something more

one bug the monte carlo casino billboard in the first corner I can´t find a reason. :(

I wiil show you all in screenshots. The screenshots in the post will show you the higher texturedetail and the new lighting in sunny and wet conditions. The other screenshots are with the old lighting.


Have fun with the new version of monaco 2014 ;)

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