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Misc Monaco Texture Mod V. 1.2 R Part 1 1.85

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NeffO76 submitted a new resource:

NeffOs Monaco Texture Mod V. 1.2 R Part 2 - complete graphics overhaul for monaco circuit

Hi ,
the new version is done. It´s really good now.
This is version 1.2 R the releaseversion


Part 1 of the texturemod

On Wednesday I will upload Screenshots in Wer Conditions in the part 2 of the texturemd

I´m very proud of the result it comes very near at the look of the original track now.
I found something interesting. The original designers from CM had used the same photos. When i scaled the textures i was wondering how can it be. I´ve used over 20 Photos for the...

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Hhmm I think I will make a better lighting for monaco. The lighting off 2010 was really good but I hate the grey filter. I want back reflections on the billboards. This is a good thing in F1 2015. The Tarmac looks also a bit better in F1 2015. I think I have forgot the tarmac textures to copy in the upload folder. But I´m sure that the tarmac folder is erased. The tarmac was very good and now I must mod a new tarmactexture with very high quality. All the other things are in the mod.
 
NeffO76 updated NeffOs Monaco Texture Mod V. 1.2 R Part 1 with a new update entry:

NeffOs Monaco Texture Mod V. 1.3

Hi,

for the Version 1.3 It gives a bunch of improvements. I have updated the background buildings and skyscraper again. Now it looks really cool. Ruins like buildings are changed with real buildingtextures of monaco. I have updated the textures on the left trackside behind the first corner upon the hill. Windows Metal, Wallstructure. The corner before the rascasse is updated too. The casino is updated and the hilton hotel. The zepter billboard is fixed. The darker grass texture on...

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Hi folks, I´m working really hard on a complete graphic overhaul for all postprocessing effects, I´ve edited all the tracks. The detail and drawing distance on some tracks is absolutely amazing. Sochi looks so awesome, but older tracks too. It´s amazing hoiw much detail abu dhabi, melbourne suzuka, brazil or sepang have. The trees in Monza and Spa looking more realistic than in the most other car games. In Bahrain you can see now the whole track with all floodlightpoles. It looks absolutely stunning. I think the most tracks looks better now as in F1 2015. The tarmac lokks although very realistic now.

Here are the features:

- better posstprocessing effects for all tracks, with more texture detail better hdr and bloom effects
- breaking light like in Grid Autosport
- better realistic looking godrays
- blending sun
- amazing detail and drawing distance for all tracks. On some tracks you have no popups and popins of objects.
- new sky for austria
- new lighting for all tracks
- complete new lighting for shanghai (without shiny buildings)
- better lighting for Hockenheim with sun and track reflections
- better carlod but i don´t know upload this setting. It gives so much car settings

bugs- strange effect on tyrewalls and barriers. I think the detaillevel is to high and the object uses no highlod meshes. Most of the objects using 3 Lod Level. But some objects using low detail level. Treewalls some fences and pitwalls, tirewalls. It looks better than the popins of the retailversion.

I´m using now the postprocessing textures from 2013 and 2012 versions and make a 50, 50 blend of them, but you can use othher postprocessing textures from other mods.

I prefer the realistic lighting version 3 or improved lighting mod. But this is a texture. I´ve edited the complete postprocessinc code. Tons of code for trackdetails lighting and postprocessing. I want all the grass back on the tracks but I can´t find a reason. The textures for the grass are all there. This sucks. I´m very proud to present you the closed beta very soon.

On Saturday I will upload a closed beta version. I need testers for the modification. Look on saturday in the evening for my upload.

THX
 
Last edited:
NeffO76 updated Monaco Texture Mod V. 1.2 R Part 1 with a new update entry:

NeffO´s Monaco Mod V. 1.5

The middark version is a hommage on GP4 track lighting. I prefer this version.

Hi,

I have worked again on the monaco textures, because I have new texture programs. In the upload are my postprocessing files and lighting files of the graphics overhaul mod. You will see a little difference on all tracks with the update. Now I can change the texture postprocessing without a compression reduction and without artifacts. I must do this for all the other tracks for the next version...

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NeffO76 updated Monaco Texture Mod V. 1.2 R Part 1 with a new update entry:

with new real colours for some buildings, walls and tunnel

NeffO´s Monaco trackupdate 1.6 ( It´s only part 1 of the mod updated)

Hi,


Here is an update for my Monaco trackupdate for F1 2014. I want convert it in the next week for F1 2013. The update should be in the new lighting update for the graphics overhaul, but the file is to big with the monaco track changes. I have changed the colours of some buildings to more real colours. Here are all changes.

Changes with update

- darker less yellow...

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Yes that will be the last mod for the F1 2013 and 2014 Game. Grid Autosport is not so popular. My problem is the upload filesize. I can upload only 300 MB in one file, but the complete update has a packed size from over 1.5 GB.
 
I´m working on a more sun blending effect when you coming out of the tunnel. One texture is wrong. It is an older version. It is the casino texture. It is to noisy. I want change it with a coming update. I want to change the specularmap in the tunnel, that the right wall has a shiny effect. All is coming soon.
 
Hi, inm the evening with I will upload my new Monaco Version 1.7 with nearly photorealistic looking track. This version looks a lot more real as Version 1.6.

Here are new screenshots.

 
NeffO76 updated Monaco Texture Mod V. 1.2 R Part 1 with a new update entry:

more realistic looking monaco with cleaner textures

You don´t need part 2 anymore. It´s all in one file archiv now.

Hi,

the new version is done.
This version is looking more realistic. A big bunch of textures are reworked. I have reworked all the textures for cleaner images. The trees looking more real as in the previous version. No more texturenoise. I made screenshots of F1 2015 for versus screens with the new version. Oh god, what a bad english gramma. I hope you know what I mean.

Comment and rate my mod....

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This is a combination with my mods. The particle changes of smoke, more reflecting tyreswear and the light and details with shadows in a maximum resolution of 8192 Pixel is from my in the evening new graphics overhaul mod. The sparks are from IGEARZONE and the Cars from Kris. Thanxs Guys. This is the best Formula one experience you can have. That are the best cams I have ever seen.
 

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