Night + Day Filter (Pure ppfilter)

Night + Day Filter (Pure ppfilter) 7.0.7

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Update for pure 2.1

( tky suzuki skywave )
Screenshot_tky_suzuki_skywave_la_canyons_23-11-123-18-7-17.jpg
release for New C.S.P - New content manager.
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balanced glare night / day.
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This looks more fluid and a not too blown out in the daytime.
new version of stable night glare
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New lighting
New reshade
New pure exposure method 205: WIP
(exposure less buggy and still effective after a few seconds)
Screenshot_kyu_180sx_sexystyle_lemax_kotor-trojica_15-10-123-18-54-5.jpg


please comment, share pics or vids
thank you
This new update brings out improved lighting with new experimental coding. Pure update uses new exposure methods and the benefits of which can increase vision at night. The new method requires a night day balance with luminance. Please comment your experiences with your setup, gameplay photos and videos would help immensely!
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Working towards lighting improvements and pure editing.

Please leave videos and or feedback

-Shoutout: user Jaras20 for bugfix tip.
Tweak to cosmetic lighting , ambient lighting reshade.

- currently researching what "feedback" does in ppfilter.
- currently researching "diffraction spikes"
- if anyone can please upload how the filter looks on there pc that would be helpful!
Screenshot_nissan_skyline_r34_omori_factory_s1_bst_underground_7-9-123-20-34-54.jpg
optional reshade!
new scripts and lighting enhancements!
adjusted multiple pure values to make daytime track and reflections less illuminated while remaining flashy.

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