Improved the AI difficulty. In realistic mode, you must be very careful and be very good to hold your position and/or get best results.
It's not so difficult to brake (again, in realistic trail braking use) but try it at full lean angle is a risc that you must take it if want to be challenging!
Improved AI behavior: now they're more "polite" when braking, avoiding to hit you more. It's not perfect but it's better than the original!
Found some bikes with misconfigured categories. Configured the right tyre compound for the right category, avoiding "super motorcycles" for some categories;
- Physics corrections in race modified bikes;
- Adjustments in the grip of the tyres in grass/sand;
Adjusted the response time to save a lowside crash. Now you can pull the lean limits and have a a bit more time to try to save yourself.
Decreased the braking instability force (it's more permissive to brake in higher lean angles);
Decreased the tendency of the rear wheel in lift up in strong brakings;
- Softed the brake use in high lean angles
- Adjusted grip in kerbs
- General physics tunings
- Adjusted AI to fit better to the new physics
Physics reworked for a more realistic feeling;
Small improvements on general physics;
Engine improvements (top speed) of the ZZR1400 (found and fixed by @davrsmania);
Fixed bug in stability while leaning (bug detected by @McConvile);
Improvements in braking instability;
Corrected the instability behavior on braking of "default" bikes;
Changes in stability in leaning (bug detected by @McConvile). Version in tests, uploaded for feedback purposes.