Retrolux Reshade GTR2

Retrolux Reshade GTR2 1.5.0

Login or Register an account to download this content
Update 1.5.0
  • Updated to the latest VRToolkit shader v0.9.4-pre that contains a several additions and performance improvements
  • VR Preset: Adjusted sharpening settings to fit the changed shader for a bit more clarity
  • Enabled borderless per default and added default settings wndmode.ini
  • VR Preset: Adjusted sharpening settings to fit the changed shader
  • Updated to the latest VRToolkit shader v0.9.3-pre that contains a several additions and performance improvements
  • Adjusted Ambient occlusion look to be more subtle
  • Adjusted Reflections to be more subtle and to have less artifacts while using a bit more resources
  • VR Preset: Enabled diffusion noise to avoid banding on gradients
  • VR Preset: Adjusted sharpening settings to fit the changed shader
  • VRToolkit: Fixed issue not returing the alpha value correctly causing in some cases to have black screen.
  • VRToolkit: Fixed that the sharpening mask is properly used to reduce gpu processing
  • VRToolkit: Added mask smoothing which makes the edge less prominent to allow a lower circle radius setting
  • VRToolkit: Added dithering option to reduce banding effects on gradients etc. as suggested by Valve. (WIP)
  • Changed that unactive shaders are not loaded from the start and only the ones required for the preset. ( requires update of the reshade.ini)
  • Like
Reactions: HansDG
  • Updated VRToolkit to included sharpening mask to improve shader peformance by applying only sharpening on the center of the image. Thx to hfolger for the initial implementation.
  • Removed unneeded CinematicDOF shader from the preset
  • Added new VR Toolkit shader that is specialized to be used for VR. It combines shaders to be processed into a single pass to improve performance. Different Sharpening and color corrections can be selected.
  • Changed the VR preset to use the new VRToolkit shader.
  • Updated LUT.fx shader with slight peformance improvements
  • Changed Recommendation for the compability bit back to 0x00400000 as the diablo 3 one caused depth buffer issues.
  • Updated Reshade with latest changes from (24.05.2021)

Latest News

How often do you meet up (IRL) with your simracing friends?

  • Weekly

    Votes: 8 8.6%
  • Monthly

    Votes: 2 2.2%
  • Yearly

    Votes: 6 6.5%
  • Weekly at lan events

    Votes: 1 1.1%
  • Monthly at lan events

    Votes: 0 0.0%
  • Yearly at lan events

    Votes: 0 0.0%
  • Never have

    Votes: 76 81.7%
Back
Top