V. 1.4
- new guardrails
- add 3d grass
- added and refine road bumps
- new surface.ini
- added new scenario elements
- refine track cameras
- general texture and material optimization
V. 1.3
- new physical road, now is more realistic (special thanks to ir Sindaco for precious tips)
- add reverb zone
- add working semaphore
- refine groove line
- refine skidmarks
- refine texture
V1.1
Changelog:
- add groove line
- add wall skidmarks
- remake wall texture (now looks better)
- rework a lot of texture
- add grass/sand/road transition
- add more trees
- rework TV2 camera set
- add TV3 camera set
- add anti-cut cones
- various fixes
- general improvement